The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Leveled Summons - Summoned creatures level as you do!
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128 commenti
deeznuts 27 mar 2016, ore 21:48 
if not can u include them for us cus some of us like the all elemental forms lol
idk why but its alot more fun
deeznuts 27 mar 2016, ore 21:48 
does it also help the elemental magic mod?
like allowing the atronachs of water wind and earth to level up too?
ArcadeParty  [autore] 30 ott 2013, ore 2:07 
This mod is officially obselete! I have completely redone this mod from scratch and taken into account all feedback provided. DLC versions have also been released! Check out Levelled Summons Redux immediately!!!
renvale999 28 ott 2013, ore 21:12 
Awesomesauce Grey. Looking forward to it.
Skuldure 28 ott 2013, ore 18:16 
You are an Awesome Possum!
ArcadeParty  [autore] 28 ott 2013, ore 15:04 
And ill do DLC versions too of course :)
ArcadeParty  [autore] 28 ott 2013, ore 15:04 
Ive been meaning to get back to this mod and re-do it. In fact ill do it next because you asked nicely :) But I am super busy at the moment so it might not be done for a while! :(
renvale999 28 ott 2013, ore 10:03 
Any chance you could add the Dragonborn and Dawnguard to this mod Grey? Or a seperate one? I know you probably get metric tons of requests for mods, but that would be one I would download in a heartbeat when I play a conjuration mage. This helps the vanilla game so much, but the Dawnguard summons are neat if you're a necromancer, but they only level to 30, which is not the best decision by Todd and the gang.
ArcadeParty  [autore] 28 ott 2013, ore 3:43 
I wrote the description before the legendary update. They do in fact level past 81, the description is incorrect. Fixing now :)
Skuldure 28 ott 2013, ore 3:28 
This is one of my favorite mods, are you going to make them level more past 81? Now that we can legendarize and go past the old level cap? Also DLC versions?
ArcadeParty  [autore] 22 ott 2013, ore 14:13 
Im not 100% sure as I made this quite a while ago, but I would say that it does level them down. And thanks for being such a fan! I apprecieate that! :D
renvale999 22 ott 2013, ore 11:08 
Grey, first off let me say you're one of the best modders on Steam, hands down. Even your OP stuff is fun.

I have a question on this mod though. Does it level down summons? I know that Dremora Lord starts at 46th level. If you summon him at say, level 36, will he be 36 or does he start leveling with you once you get above 46th? Thanks in advance!
GravitonCleric 13 ott 2013, ore 7:07 
ok thanks a lot!
ArcadeParty  [autore] 12 ott 2013, ore 14:50 
Ill have to do the mist, wrath and bonemen in a seperate Dawnguard file. But yeah, I can do that. It may be a while before I get around to it though, I get on average 3 or 4 requests a day :/
GravitonCleric 12 ott 2013, ore 7:23 
I beleive the spectral dragon priest can be summoned by the Konahrik dragon priest mask
GravitonCleric 12 ott 2013, ore 7:22 
Can you add the mistman, wrathman and boneman and the spectral dragon priest to this?
ArcadeParty  [autore] 13 set 2013, ore 1:25 
You will have to edit the summoned creatures themselves, not the spells.
Skuldure 13 set 2013, ore 0:41 
So I just got beast skeleton mod which adds a new spell of summons, do you know what I would have to do to intergrate their summons into this leveling list? Also it seems to cut the new summons summon time to like 10 sec instead of a minute like it's supposed to be. The beast skeleton mod is quite complex so I'm figuring out how to intergrate them.
Boomer999 11 set 2013, ore 8:57 
well thanks for replying i'll go ahead and give your mod a try then.
ArcadeParty  [autore] 10 set 2013, ore 23:46 
Dead thralls unfortunately I can't do, as they work differently to the other spells. They don't summon a creature they just make one fight for you :( Sorry!
Boomer999 10 set 2013, ore 19:39 
please and thank you. then I will subscribe and favorite
Warsun 21 lug 2013, ore 21:35 
Seekers and Dead Thralls?
Silverbird 18 lug 2013, ore 5:14 
Joobleblob 17 giu 2013, ore 19:14 
@the seventh king it might be worth just making a custom "god banish" spell.
gordon_devereaux 14 mag 2013, ore 20:14 
Still love this mod! Awesome!
DragonFire 7 mag 2013, ore 14:32 
is there a way to have the banish spells level with player? 'cause i am level 93 and it is immpoassible to banish/command anything
DefaultGamer1101 2 mag 2013, ore 7:44 
@TheGreyLight Oh yeah I can understand the study thing lol I'm in college but took this last semester off to relax but I start back in August : P Thanks for the compliment also : )
But yeah I'll definately be following you if you decide to make a version that only effects player summons because as of right now I don't use any other mod that effects summons but yours
ArcadeParty  [autore] 2 mag 2013, ore 2:29 
@DefaultGamer Well, technically there is, but it would require me to completely re-do all of the conjuration spells. Whilst beign a lot of work, it would also mean that it would be pretty incompatible with other mods that affect summoning spells. I suppose I could do it, and I am more that happy to if enough people want it, but it would take a while and study gets in the way of modding often.

Btw HUGE fan of your better werewoves mod! I always have in loaded whenever I am playign a werewolf character. I think it is really great!

@Everyone, go check this modder out! ^^^
DefaultGamer1101 1 mag 2013, ore 9:54 
I think someone already mentioned this but for the sake of repeating it, is it possible to make this mod only effect the players Conjurations and not everyone elses?
Disco Biscuit 28 apr 2013, ore 3:39 
Major Kudos to you buddy. I absolutely love Conjuration... aside from the Atronach's ending up completely useless late into the levels.

This is a wonderful fix, and exactly how it should be. Looking forward to the DLC versions! Gargoyles anyone? :D
Warsun 18 apr 2013, ore 16:35 
I need a Seeker Patched in please.
Josh_2 18 apr 2013, ore 12:03 
Good lad, this mod is more of a fix rather than a addon. I can't believe that Beth didn't do this in the vanilla?
ArcadeParty  [autore] 7 apr 2013, ore 20:42 
@Dovahkiin The Gamer They will keep levelling past 81 to my knowlege. I havent tested this though but i dont see any reaon why they shouldn't.
Black Dynamite 7 apr 2013, ore 17:20 
how about with this new legendary mode you can lvl up forever can the summons lvl up as much as we can now in legendarey or do they stop at 81?
Thunderscreamer 7 apr 2013, ore 6:33 
Instant Subscription. I'd consider this mod a fix.
Locklave 6 apr 2013, ore 16:45 
If I'm reading this right this mod will cause level 40 npc summoners to summon up to level 80 pets? Is there no way to limit it to the casters level rather then the players level?
ArcadeParty  [autore] 3 apr 2013, ore 3:37 
@sorceresses_rule Thast sounds like a pretty good idea. I agree that something must be done about those spells but im not sure how to do chanced effects. Im working on a few other mods at the moment but when I get round to it I will investigate it further :) Thanks for the suggestion!
Major Medical 3 apr 2013, ore 0:47 
got it, thanks TGL
sorceresses_rule 2 apr 2013, ore 6:51 
hi, umm... was tinmking about the banish, expel and command spells. At the moment you can outlevel the capabilities of these spells resulting in them being useless, so I was wondering if instead of using the level of the summon to decide whether the spell will work could you give them percent chances of working instead. For example

Banish 40% Duelcast 60%
Command 50% Duelcast 75%
Expel 60% duelcast 90%

I'm not a modder so don't know if it can be done, but I thinmk a system like this will be better suited for this mod.
ArcadeParty  [autore] 2 apr 2013, ore 1:16 
And yeah, none of my mods are on the nexus as of yet :) they will be soon hopefully though!
ArcadeParty  [autore] 2 apr 2013, ore 1:15 
Ah okay. So when you go to your steam library and click play, a little menu will come up saying "Play, options, data files" etc. You neeed to click on the data files option and it ill come up with a list of mods that you have installed. You can check and uncheck them to enable or disable them like in the NMM. In steam, when you 'subscribe' to a mod it will download automatically and update automatically. So once you have subscribed it should be under your data files.
Major Medical 2 apr 2013, ore 0:04 
The only place I know where to find the load order is in the nuxus mod manager. I couldn't find your mod on that site though and apparently, I'm a huge n00b at installing from this workshop. :(
ArcadeParty  [autore] 1 apr 2013, ore 23:01 
@Major Medical You can see if it is installed if you see it checked in your load order. :)
Major Medical 1 apr 2013, ore 22:52 
how do you know if it is working correctly? Is there anything you can type into the console? It didn't seem to download anything when I subscribed
ACID FAN 1 apr 2013, ore 17:55 
I love this mod!
venomfang28 31 mar 2013, ore 23:47 
I love this mod now I can finally use my flame atronach (my fav of the 3) at higher lvl. thanks for making this mod!
ArcadeParty  [autore] 31 mar 2013, ore 21:12 
Don't feel bad, happens all the time :) And thanks!
Rogue 31 mar 2013, ore 20:51 
My bad, sorry for asking about something already present in the description. Again, nice job with this mod! :)
ArcadeParty  [autore] 31 mar 2013, ore 20:35 
@Rogue Yep. Its written the description. They will be summoned to YOUR level not the mage's level.
Rogue 31 mar 2013, ore 17:09 
Nice mod! Does this affect summons performed by other NPCs such as enemy mages and stuff?