Legend of Grimrock

Legend of Grimrock

Master Quest
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518 kommentarer
Léo Le Génie ( FR ) 23. mars @ 6:25 
Very good game in memory dugeon master on atari ST :steammocking:
linda.fyfe 15. des., 2017 @ 20:20 
Stuck on the teleporter room on level 3. Once the teleporter has passed, I put the rock on the plate and the gate doesn't even open at all.
Dontblameme1 21. nov., 2017 @ 10:25 
I subscribed to this and relaunched the game over and over and I get no indication that the mod is active.
Komag  [skaper] 6. nov., 2017 @ 12:43 
You can play this without having played the original, although it will be more challenging. If you still have a save game from before, you can import it to start at a higher level, and Master Quest will do a one-time scale up to match.
LYLE ''CHIPPER'' CHIPPERSON 24. okt., 2017 @ 18:34 
Hello, I've played some of grimrock a long while ago, and never actually finished it [I believe I didn't even got very far, the game always loses me at some point], does anyone recomend a full original playtrough of the game before instaling this mod? (or the oposite as a matter of fact, as it seems to be an improved version of the original)
Komag  [skaper] 12. juni, 2017 @ 21:53 
Thanks!
Daniel_H_C_P 27. mai, 2017 @ 14:28 
I just finished the mod and It's amazing! It's clearly better than the original game. Good work :)
Komag  [skaper] 18. mai, 2017 @ 21:26 
@Liolik - I didn't know the player could get trapped in a cell like that! Anyway, you have to move the skeleton around to stand on the pressure plate, then use the lever.
coryclay89 6. mai, 2017 @ 7:57 
Amazing Mod. Makes the game so much better.
_-=Liolik=-_ 28. mars, 2017 @ 5:41 
I am stuck at "Holding Cells" at lvl 2. I see button at the wall inside 1 cell (left side). Pushing 2 times button near lever and runing to lever >>> teleport me inside single cell with no buttons on the walls.Il tryed many combinations with both buttons and get teleported in another closed cell from oposing side (cell also with no buttons) {LENKE FJERNET}
Komag  [skaper] 10. feb., 2017 @ 7:40 
"Use" spell scrolls to get permanent stat bonuses
crazyredneck327 19. jan., 2017 @ 18:23 
What's the mechanics with 'Spell Scroll Element Bonus' ?
Abderian 25. des., 2016 @ 14:14 
Great work, thanks !
Baylith 13. okt., 2016 @ 23:26 
I would kinda love to see heritic or hexen done in grimlock
letorve 24. sep., 2016 @ 3:17 
Hi, can someone please tell me where is the gear key for the iron door in level 4? Thanks in advance.
sanvadym 21. sep., 2016 @ 3:24 
@ Komag: Okay, thank you!
Komag  [skaper] 20. sep., 2016 @ 20:26 
@ sanvadym - play original game first, then import your last save file into Master Quest for best results
sanvadym 8. sep., 2016 @ 7:51 
Is this mod making vanilla better, or should you play the classic version first?
kraus.pavel 7. aug., 2016 @ 5:58 
Thanks for the addon mate. Wanted to delete the game after two runs, but this mod made me to play it once again and enjoy more fun. Though it's kinda chalenging some time on hard mode ;)
Alino 11. juni, 2016 @ 2:45 
Man, I'd love to do a custom dungeon of this level with a team of capable people.
TheOtherEgg 7. apr., 2016 @ 4:38 
And I make a fool of myself.... :steamfacepalm:

What does frenetic mean?
Komag  [skaper] 7. apr., 2016 @ 4:07 
Thanks for the kind words. (Actually, "frenetic" is correct, although I suppose "frantic" might fit as well)
TheOtherEgg 3. apr., 2016 @ 4:36 
Not sure if you've noticed, but you've mispelt 'frantic' near the end of the first big paragraph in the description.

I kinda want to play this, but I had to use a walkthrough to get through some parts of the base game..... Dunno how I'm gonna handle a harder version lol.
Firesoul 19. jan., 2016 @ 6:48 
Really enjoying this! Very clever to come up with those puzzles. I wonder if you have uploaded the most recent version though, as the description of the dungeon just says "test" ? I'd hate to feel like I was missing out on a part of something this well made.
Fulvio_666 6. jan., 2016 @ 21:15 
i'm having lot of fun, thank you very mutch!:steamhappy:
Bringmore 17. des., 2015 @ 5:35 
This looks nice, I played Grimrock for the first time a few days ago, and I am enjoying it a lot. Currently on floor 7. I will definitely give this Master Quest a try, before going to Grimrock 2. Without having played it, just by reading the details and the gamers opinions, it looks like you did a ''Master Job''. So congrats, you are awesome ! I am realy looking forward to try it. Thank you very much !
danielmratliff21 24. nov., 2015 @ 14:24 
will this overwrite the vanilla or add an extra custom dugeon?
Infarkt 14. nov., 2015 @ 22:25 
Great job - really neat! I just played through it and u made log 1 just better than the original - the puzzles are better/fairer, the additional story fits perfectly in and so do the new secrets and areas.

ty for your work!

PS: Hoping for the same in log 2.......... :))
Komag  [skaper] 31. okt., 2015 @ 5:35 
A lot of people contributed with some assets and some of the code bits, but the main project and time was solo.
Homarid 27. okt., 2015 @ 3:36 
Wonderful remake.Good work guys!!!
:steamhappy:
Furox 22. okt., 2015 @ 7:53 
Wow, I wish that pulling a team like what you did here wasn't so difficult.
All the effort you put into this thing.. Just.. I'm speechless!
Komag  [skaper] 13. okt., 2015 @ 16:15 
Thanks!
snowfrost571 11. okt., 2015 @ 16:13 
This was a truly awesome job. Good job Komag!
Dr Vapor 25. aug., 2015 @ 16:49 
I imagine that even if the difficulty on this is higher, achievements will still not unlock whilst playing it.
Shaolin Punk 22. juli, 2015 @ 20:09 
why when i go to custom dungeon and than master quest it just says test, not all the notes like yours. please help do i not have full mod, idownloaded through steam please help i cant find an answer anywhere
Komag  [skaper] 5. juli, 2015 @ 22:24 
@David - It is recommended to play normal game first, then import your ending party into Master Quest.
Johnny B. Good 1. juli, 2015 @ 5:55 
Hi there, awesome job you did with this dungeon, I highly recommend it to everyone, I am having a blast of a time with it!
Ohm 21. juni, 2015 @ 2:21 
If first time playing through, should I play this mod instead to get even more benefit? I can handle difficulty increase.
Dr. Love I3unny 1. juni, 2015 @ 13:49 
Absolutely awesome! Made me play LoG again. :)
Praise the Sun 20. mai, 2015 @ 16:20 
Looks awesome. Will download.
Saylex 3. mai, 2015 @ 19:33 
i don't think any other grimrock mod will do it for me anymore.
Good, time to move on to Grimrock 2
Thank you for this wonderful Wonderful ful wonder der won won ful derr.
xx from us all
Saylex 3. mai, 2015 @ 15:09 
I don't even play zelda, but when you shove that dragon out the way. My god. Glorious. beautiful beautiful reminder. *bows* thank you.
Komag  [skaper] 23. apr., 2015 @ 13:50 
You must throw from far, while on plate, clicks are different there
Space Monkey 7. apr., 2015 @ 0:18 
Uh, I don't understand. Each click sounds exactly the same for me. Is there a marking I should look for when throwing things?
Komag  [skaper] 6. apr., 2015 @ 3:35 
You must listen to the different sounding clicks, and stand in the right place when you throw the item for the right sound.
Space Monkey 2. apr., 2015 @ 20:45 
Totally stuck in the Archives, at the "Time and Tide" challenge.

Only thing I can think of is to time throwing a rock in to the portal when it appears, but I just did that and the rock sailed harmlessly through.
Komag  [skaper] 18. mars, 2015 @ 8:40 
@Feldo - Achievements only work with original game, sorry
@Lathbalrog - It's extremely unlikely to be a bug - can you describe why you feel it's broken? It works differently than in the original game. If it's the gate not opening enough, that's on purpose, you have to do something different to give it more time to open.
Lathbalrog 13. mars, 2015 @ 15:53 
I think I may have found a bug, on pillars of light the puzzle with the teleporter is broken,
Feldo 28. jan., 2015 @ 12:48 
If I use this for my first game, will the puzzle-related achievements be unlocked during my crawl?