Dit spel heeft groen licht gekregen van de community!

De community heeft haar interesse getoond voor dit spel. Valve heeft de ontwikkelaars benaderd om de release op Steam in gang te zetten.

Greenlight stopt ermee. Meer informatie over het inzenden van spellen op Steam vind je nu in deze blogpost.
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562 opmerkingen
Soarel 17 mei 2017 om 0:09 
berserk 2016 reference??? xdddddd
krom jurgen 29 jan 2017 om 11:22 
ha ha baston!! par krom!!
Humpty 12 jan 2017 om 15:17 
10/10 never play again
Humpty 12 jan 2017 om 15:17 
smartwolf 10 jan 2017 om 7:52 
FateWeaver 4 jan 2017 om 12:41 
The game is canceled people, nothing to see here.
kuzia-1972 18 nov 2016 om 2:14 
cool game:steamhappy:
dmangamer242 30 aug 2016 om 8:27 
Oh I see... real knight fencing! With amor and everything! Reminds me of Fight Club on Deadliest Warrior.
dmangamer242 30 aug 2016 om 8:24 
You could learn Knight fencing with this. Sweet! I wonder if they use pummel style in this too? :steamhappy:
◄│ PENTOR │► 6 aug 2016 om 7:42 
i wanna play this game so much it really cool
Gjallandr 9 jul 2016 om 1:01 
Looks funny
swwwm_css 28 jun 2016 om 21:34 
maybe cool
drizzt 22 jun 2016 om 23:50 
maybe is good game
Alex 18 apr 2016 om 5:33 
cool game
-by- _En؆a_ ツ 13 mrt 2016 om 11:08 
nice cool game
JAN3K 12 mrt 2016 om 15:21 
Винишко-кун 5 mrt 2016 om 22:56 
cool game
你是隔壁二傻子吗 4 mrt 2016 om 2:05 
Ignacioelcrak 29 feb 2016 om 6:30 
dos palabras. de cepcionante

真实战神 11 feb 2016 om 7:04 
klan qi lai bucuo a
KOTBACbKA 8 feb 2016 om 23:30 
Michal MaisteR 8 feb 2016 om 10:21 
ЧуПчИлИнКа 29 jan 2016 om 0:24 
Yuuki_467 8 jan 2016 om 15:26 
comend , VERY GOOD
NewTraX 8 jan 2016 om 13:37 
EMINƎM skingames.co 25 aug 2015 om 23:14 
Apple 21 aug 2015 om 7:13 
pabloangelo 9 aug 2015 om 12:23 
that's a piti though.. :steambored:
ding dong daddy from dumas 20 jun 2015 om 23:41 
Okay, I remember this.

...it was funded--and simply vanished. Fair enough. Where the fuck did the $500k go though? It says funded on KS so I don't think people got their money back. What the fuck.
Lunar_Breeze 13 mei 2015 om 12:47 
This project failed because it's focused too much on a waggle controller.
See, Dark Souls 1 and 2 feel and play 100 times better even though you only use a controller.
And if you really want waggle there's a script to bind Wiimote gestures to the attack buttons and play like that.
MorganAngelo 11 apr 2015 om 8:06 
Been waiting for ages to find a good game ... shame it's called off . :(
patron33.78 8 apr 2015 om 15:20 
FÃ DO AKUMA 15 feb 2015 om 9:10 
nice gamer
♔ Bìg Bőss ♔ 30 jan 2015 om 7:31 
Нас набрили, расходимся. :split:
Edoom 22 jan 2015 om 18:43 
surprised with the quality, hopeful for the game on steam...CONGRATS DEVELOPERS
獨奏中間傢伙 4 jan 2015 om 10:12 
🌸 Colonel Nico 🌸 11 nov 2014 om 14:06 
People don't know a good game when it's rammed down their fucking throat, it's a shame this one's dead.
ZMEY76 10 nov 2014 om 7:31 
dungeonduck 8 nov 2014 om 0:58 
"a year has passed since the last update and I've decided that it's cleaner and simpler to cut the cord, and announce the termination of CLANG."
-Update #43 - Final Update, posted Sep 18 2014
(source: https://www.kickstarter.com/projects/260688528/clang/posts/989911)
By Kickstarter's TOS, "If a creator is absolutely unable to complete the project and fulfill rewards, they must make every reasonable effort to find another way of bringing the project to a satisfying conclusion for their backers in a reasonable timeframe."
(source: https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860)
The Lose Streak 5 okt 2014 om 17:58 
wobbler 19 sep 2014 om 10:17 
Officially dead
coliec 16 sep 2014 om 8:16 
cool very cool
ionn 5 sep 2014 om 22:06 
Considering that the game requires a usable controller which was going to be the Razer Hydra, it is no longer available for purchase and support for it is hidden on the Razer support pages. No one else has come forward to build a something similar or push the field. Nintendo has focused their Wii development in making the console smaller and the newer eye tracking 3DS, yet the controller is the same and has no additional features. Hopefully someone out there is trying to design a new motion controller geared towards hand to hand blade combat with some haptic feedback. Maybe a smartphone app and special phone case with a pommel. For now we'll need to tape up a steel pipe, put on a pair of Google Glasses or Oculus Rift and practice.
dungeonduck 4 sep 2014 om 14:29 
Is a creator legally obligated to fulfill the promises of their project?

Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
dungeonduck 2 sep 2014 om 21:47 
You have failed to fulfill your obligation of "a thank you credit on our website and within the game." and a "Download of the game".

The fact that the "download" provided is labeled "DEMO" does not support the claim that this is the intended reward. The fact that the "DEMO" is able to be downloaded without a "backer login" supports that this is NOT our "Download of the game" reward.

According to the following source, the last update to your site was on 2014-08-23: https://web.archive.org/web/20140209101534/http://www.subutai.mn/

A Google search ("[carl] site:subutai.mn") for the pledge fulfillment of "thank you credit on our website" turned up ZERO results.

With a "Survey sent: 7/14/2012" (via Kickstarter) and my survey: "Submitted: on July 15 2012." (via Kickstarter) and an "Estimated delivery: Feb 2013" (via Kickstarter).
As of 2014-09-03 EST, my pledge has not been fulfilled and I ask for a full and immediate refund.
Shooterman 31 aug 2014 om 13:23 
last update was november i wouldnt call that dead
sentient goo 12 aug 2014 om 22:27 
FYI to anyone curious about this game: this project is dead. D. E. A. D. Dead. Not going to happen. (Or, more specifically, there is no greater liklihood that this particular game concept will materialize into a real thing than any other random idea one might dream up. A game about sentient pudding, for example. There is an equal or better chance that gamers will be playing "TapiocaQuest: The Ascent" before anything resembling "Clang" ever comes on the market.)
michielvanderbauwhede 31 jul 2014 om 3:29 
Looks really nice, but how much would one special controller cost?
kAmA3 24 jul 2014 om 1:27 
da kruto
elem 22 jul 2014 om 3:13 
Can't wait for this!