Age of Wonders III

Age of Wonders III

Legendary Empire Building Mod
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51 Comments
Lord Cameron  [author] Aug 18 @ 6:49pm 
Thank you
Xanatos Aug 13 @ 6:46pm 
neat.
chi Apr 24 @ 3:55pm 
Mentat commented he might be adapting for the shadow realm expansion, if he finds the time. So i guess we'll see.
Lord Cameron  [author] Apr 24 @ 2:07pm 
No plans. I think my legendary units at least should be compatible though. You just won't get Legendary insect things. Not sure about the Empire building mod.
chi Apr 24 @ 4:10am 
Are you planning to include the Shadow realm units at some point? I'm somewhat hesitant to check out that mod, as I'm usually playing with empire building and legendary, for the sheer awesomeness of those ;).
Lord Cameron  [author] Sep 3, 2018 @ 12:00pm 
Fixed :)

Thanks again for all the bug reporting
chi Sep 3, 2018 @ 11:53am 
Taking that back, it's 50/50 ;)
Lord Cameron  [author] Sep 3, 2018 @ 11:47am 
I'm pretty sure that's accidental. I'll take a look at it.
chi Sep 3, 2018 @ 10:45am 
I somewhat suspect they'll always pick the first evolution.
chi Sep 3, 2018 @ 10:45am 
Found another, not sure if intended. Goblin chieftains have two evolutions (legendary chieftain and legendary big beetle), mine just evolved into a Big Beetle.
Lord Cameron  [author] Aug 24, 2018 @ 9:52am 
Fixed and tested. Thank you for finding the mistake!
chi Aug 23, 2018 @ 1:09pm 
Just noticed there's another unit missing evolution: human cavalier. I play humans so rarely, that i didn't see it earlier, sorry.
Lord Cameron  [author] Aug 8, 2018 @ 2:53pm 
I think that's base game behaviour
chi Aug 6, 2018 @ 4:26pm 
Seems to work fine now, thanks. Tiny thing though: going spectral and back refreshes defensive strike CD. Not sure if that was the case in EBM alone.
Lord Cameron  [author] Aug 4, 2018 @ 8:44pm 
And now it should all work. I hope.
Lord Cameron  [author] Aug 4, 2018 @ 8:29pm 
Temperary update, should run now, but valkyrie can't evolve yet.
Lord Cameron  [author] Aug 4, 2018 @ 7:58pm 
Found the problem! Now I can work on fixing it
Lord Cameron  [author] Aug 4, 2018 @ 7:11pm 
The problem would be more complications due to me inccorectly using certain unit sets, but that turned out not to be the case as far as I can tell. I have a couple other ideas now though, so I'm still hopeful. Worst comes to worst I still should have a backup from before the update.
chi Aug 4, 2018 @ 5:39pm 
That's what i meant though, the spirit form morphs to another creature (same name though), thus 2 entries in the tome of wonders. I suppose both might need evolve skill and the legendary form. (Just making sure we're talking about the same thing.)
Lord Cameron  [author] Aug 4, 2018 @ 1:22pm 
I'm removing pieces bit by bit now to try to find the problem so it's probably going to be a few days before I fix this at this rate
Lord Cameron  [author] Aug 4, 2018 @ 12:28pm 
No such luck. I think it might be the spirit form ability. But I used it successfully when testing before uploading so I'm a little lost
chi Aug 4, 2018 @ 12:16pm 
Guessing wildly: did you put evolve on both valkyrie versions (regular + spirit) and legendary versions of both?
Lord Cameron  [author] Aug 4, 2018 @ 10:34am 
Hmmm... thought I fixed that
That's unfortunate, I'll see what I can do
chi Aug 4, 2018 @ 3:14am 
(and sometimes during)
chi Aug 4, 2018 @ 3:08am 
Thanks for the quick update. Unfortunately it crashes right after map generation now.
Lord Cameron  [author] Aug 2, 2018 @ 6:26pm 
Bam!
chi Aug 2, 2018 @ 9:26am 
Please update the change from White Lady to Valkyrie :)
Lord Cameron  [author] Mar 3, 2018 @ 9:52am 
You are welcome!
alexej Mar 2, 2018 @ 7:13pm 
Thanks for update
Lord Cameron  [author] Feb 24, 2018 @ 12:13pm 
Hahaha, obviously it's not an orc or I would have to give it +56 dam and passwall
alexej Feb 24, 2018 @ 9:04am 
Your Legendary Chevalier is like two times bigger than legendary knight, is it hidden orc again? :D
Lord Cameron  [author] Nov 23, 2017 @ 2:35pm 
You are welcome good sir!
SCarterE Nov 23, 2017 @ 10:03am 
Thank you. Legendary Units is my favorite mod, but it made the old units more valuable than the modded ones in most cases.
Lord Cameron  [author] Sep 22, 2017 @ 9:26am 
Thank you! I can't say I consider legendary units in general very creative, but I hope you like it! Let me know if you have any suggestions. Now that the base is built making new abilities and whatnot also on the table if anyone thinks of a cool one I'll make it
Der Mentat Sep 22, 2017 @ 1:34am 
Thanks for this mod, Lord Cameron. I’m really looking forward to see which upgrades you created for the units of the EBM!
Lord Cameron  [author] Sep 21, 2017 @ 10:14am 
Gobbos fixed, thanks again
Lord Cameron  [author] Sep 20, 2017 @ 8:04am 
Thank you muchly, will look into
herites Sep 20, 2017 @ 6:29am 
@Lord Cameron, will keep an eye out, abandoned my current draconian game though. Find a new bug with the goblins, Legendary Chiefta(i)n typo (missing "i") and they do not gain blight damage on their ranged attack when levelling up.
Lord Cameron  [author] Sep 18, 2017 @ 3:32pm 
Correct because the Empire Building Mod and Legendary Units both require the DLC. It's really good though, try picking it up on sale, well worth it.
Hyluse Sep 18, 2017 @ 2:06pm 
So this won't work without the DLC? :(
Lord Cameron  [author] Sep 17, 2017 @ 10:04am 
That goes for everyone. Watch those tricky E.L.D.Ls
Lord Cameron  [author] Sep 17, 2017 @ 10:03am 
@herites, Keep on eye out on the Elite Legendary Draconian Legionairres though. Flying units aren't supposed to get athletic as a levelup exactly as far as I can tell. That's why the (null) was there, it is the ability the Tigran Sphinx secretly has and noone else. I had to do a bit of trickiery to make it look right for the E.L.D.L so I am only 80% sure it worked.
BelovedMonster Sep 17, 2017 @ 2:18am 
Good work!
herites Sep 16, 2017 @ 8:39pm 
Thanks so much, both of these are resolved! Browsed through quickly the tome of wonders, didn't see anything weird with the new units.
Lord Cameron  [author] Sep 16, 2017 @ 1:32pm 
Okay, Legionairre no longer null
Lord Cameron  [author] Sep 16, 2017 @ 12:30pm 
And dwarf problem is no more! (I hope)
Lord Cameron  [author] Sep 16, 2017 @ 10:45am 
Thank you again for your great bug finding, got some things to do today but I'll try to find time to check it out
herites Sep 16, 2017 @ 9:27am 
Another bug: cannot build the evolving dwarf thane, tome of wonders shows 2 dwarf thanes, one with evolve, one without. Only the one that cannot evolve is buildable.
alexej Sep 15, 2017 @ 9:58pm 
Nice!
Lord Cameron  [author] Sep 15, 2017 @ 7:21pm 
Thank you, I'll try to look at that tomorrow!