Garry's Mod

Garry's Mod

Gm_sarlacc
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175 kommentarer
Lord Trilobite  [skaper] 13. feb. @ 14:24 
Same thing, wrong name. They are officially called hint nodes.
Jimmy Bob 13. feb. @ 13:44 
sorry i meant ai nodes
Lord Trilobite  [skaper] 13. feb. @ 9:28 
Bot nodes is not a thing. You mean hint nodes.
Pezzz08 13. feb. @ 9:19 
onder the sand
Jimmy Bob 10. feb. @ 4:01 
oh so navmesh or bot nodes?
Jimmy Bob 10. feb. @ 3:59 
no but wtf are hint nodes?
Lord Trilobite  [skaper] 10. feb. @ 2:31 
Dude, it says it has hint nodes right there in the description.
Jimmy Bob 9. feb. @ 17:33 
hint nodes?
Lord Trilobite  [skaper] 3. des., 2017 @ 13:00 
Neither.
Doge 3. des., 2017 @ 12:04 
Does the sarlacc grab you and kill you? Or is there tentacles that kill you
Lord Trilobite  [skaper] 2. jan., 2017 @ 3:39 
The textures are included, your Gmod is broken.
Chilled Pizza 1. jan., 2017 @ 18:40 
I am missing the textures
Kirb 7. nov., 2016 @ 15:34 
Loved That Movie
Kirb 7. nov., 2016 @ 15:33 
So Old..
succulent 3. sep., 2016 @ 19:42 
oh yeah because of disney was high
Lord Trilobite  [skaper] 3. sep., 2016 @ 10:08 
Boba Fett escaping is not canon anymore though.
succulent 3. sep., 2016 @ 7:42 
also boba fett didint die in the sarlacc
succulent 3. sep., 2016 @ 7:40 
btw the sarlacc looks like a huge radish under the sand in lore
Quantum Psychosis 23. aug., 2016 @ 5:14 
I admit it is a nice addition that the sarlacc kills you.
Quantum Psychosis 23. aug., 2016 @ 5:07 
ok will do.
Lord Trilobite  [skaper] 22. aug., 2016 @ 15:12 
Try it out.
Quantum Psychosis 22. aug., 2016 @ 13:53 
can you go inside the sarlacc
Divinorium 8. juli, 2016 @ 20:13 
Oh. But you'd have to admit that would have made an excellent addition though
Lord Trilobite  [skaper] 8. juli, 2016 @ 12:23 
That would require a custom model and animations. So that's not ever going to happen.
Divinorium 8. juli, 2016 @ 5:26 
Please add a beak!!!
Admiral Admirable 6. juli, 2016 @ 13:52 
The perfect map to finally recreate my Sparta/Star Wars crossover fan fictions.
Blitzkrieg 11. mai, 2016 @ 16:16 
nice
Playmaker 25. apr., 2016 @ 17:05 
now its easy to recreate one of the best scenes in star wars, i hope to see more works from you in the future especially your star wars maps
General Nizmennost 25. apr., 2016 @ 16:04 
It wasnt a request, it was a tip so that people would like your mod better. You could use the battlefront 1 stuff for the sarlacc but your obviously not going to do anything to improve it. But in case you do choose to improve, thats a suggestion.
Lord Trilobite  [skaper] 24. apr., 2016 @ 15:12 
Not going to happen.
General Nizmennost 24. apr., 2016 @ 15:10 
Yah an actual moving sarlaac would be really cool
Lord Trilobite  [skaper] 1. apr., 2016 @ 11:32 
Because that would require animated custom models. It's a ton of work for a feature that isn't really needed and really hard to make really well.
Thatcher 31. mars, 2016 @ 17:29 
Okay, But why not add tentacles and beak? :Steamsad: Also, Why not make the tentacles move same with beak? :steamhappy:
Lord Trilobite  [skaper] 5. mars, 2016 @ 4:53 
No. And the Sarlacc is the correct size.
Thatcher 4. mars, 2016 @ 16:32 
Can you make the Sarlacc biger and ad tentacles and beak? :steamhappy:
Lord Trilobite  [skaper] 22. jan., 2016 @ 2:30 
Then that part in Gmod is badly made because it is a standard hurt trigger in there that shouldn't ever been able to get deleted.
Sninctbur 21. jan., 2016 @ 20:16 
When you clean up everything, the damage script inside the Sarlaac stops working.
|NOV-VD| Makism 17. jan., 2016 @ 13:25 
RIP: Boba Fett.
Gustavus II Adolphus 14. jan., 2016 @ 11:35 
One of the best maps iv ever played. Nice done man
Kyle Hyde 8. jan., 2016 @ 4:00 
Cool, this should be great on SWURP for some events.
Jetta 5. jan., 2016 @ 3:12 
no i havent i only did on my other computer..
Lord Trilobite  [skaper] 5. jan., 2016 @ 3:11 
And you don't have any other custom stuff installed in your Gmod, if not then I don't know.
Jetta 5. jan., 2016 @ 3:09 
but i unsubscribe to ALL of my addons
Lord Trilobite  [skaper] 5. jan., 2016 @ 2:57 
Find the addon that breaks your game?
Jetta 4. jan., 2016 @ 23:54 
is there any thing i can try to fix it?
Lord Trilobite  [skaper] 3. jan., 2016 @ 16:48 
No. They are not props. They are brush based.
Jetta 3. jan., 2016 @ 16:38 
is there a way u can make the sailbardge and skiffs into props and put them out in a pavk because i still cant load this map
Jetta 3. jan., 2016 @ 15:13 
ah k man thanks :)
Lord Trilobite  [skaper] 3. jan., 2016 @ 3:58 
You probably have some other addon that breaks your game.