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Rush Bros.
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2,384 Kommentare
towelboy 29. Jan. 2014 um 13:33 Uhr 
looks great.waiting for sale
pal 21. Nov. 2013 um 15:01 Uhr 
AWSOME, Im definitely giving money for it, Great work developers!!!!
Ian B.  [Autor] 22. Sep. 2013 um 23:22 Uhr 
http://www.bundlestars.com/all-bundles/indie-rush-bundle/ Now part of the Rush Indie Bundle, get it while it's hot / super low-price!
Assassin of hell 16. Sep. 2013 um 0:48 Uhr 
i thak it!!!
QwX csgoroll.com 11. Sep. 2013 um 1:55 Uhr 
il a lair bien !
Exzo Silva 1. Sep. 2013 um 14:15 Uhr 
Berserker 27. Aug. 2013 um 3:06 Uhr 
3/10 Really poor and after time boring.
wheatley1138 6. Aug. 2013 um 14:17 Uhr 
who else look at this and thought... "this is kinda the same as the old sonic games but it reolves around music"
Plague Noctis #TF2Center 4. Aug. 2013 um 9:06 Uhr 
Foster 17. Juli 2013 um 10:41 Uhr 
a long time ago a guy said he was gonna give people stuff on this tf2 server if they voted for this game and well now it has been released
Ian B.  [Autor] 11. Juli 2013 um 12:36 Uhr 
Also guys: I just found out that the 2-Pack is 75% off!
Ian B.  [Autor] 11. Juli 2013 um 12:09 Uhr 
Hey guys! The game is on sale for the Summer Sale now 66% off! The lowest it's ever been priced EVER anywhere and the discount applies to the already heavily discounted 2-pack too!

When the store gets back up be sure to swing by http://store.steampowered.com/app/234490/ and pick up a copy of RUSH BROS. for you and/or a friend!
Bubblegum 10. Juli 2013 um 9:26 Uhr 
they look like nervo
frosty 5. Juni 2013 um 20:52 Uhr 
Ian, im pretty sure all your time advertising on tf2 was worth it XD
Shitty Meme 4. Juni 2013 um 10:36 Uhr 
The only reason this got released and greenlit is because of him giving away his unusuals.
Trukk 29. Mai 2013 um 18:11 Uhr 
Not sure if you remeber me from that chat room from back when (before Febuary?), but congratz on getting the game greenlit and released, even if I'm a bit late.
Badu 29. Mai 2013 um 7:28 Uhr 
biebn uo bien?

Ian B.  [Autor] 24. Mai 2013 um 10:09 Uhr 
OK it's up now! :D

I love you guys! Thanks for helping to make this a reality.

I'd like to thank the co-op crowd for convincing me to make a game based on anti-co-op play.
And a big shout-out to Edberg and Alex for supporting me.

HUGE Shout out ot the TF2 Community, especially Eoj, Marcelene, Psyke, and the Rawr trade club!
Ian B.  [Autor] 24. Mai 2013 um 10:09 Uhr 
And of course I want to thank the whole Rush Bros. team:

Aaron Vanbuskirk, best programmer I've ever worked with in my entire life

Jason Griffith, great tallent and down-to-earth guy

Mark Soderwall, Really tallented artist with some big ideas

Kalen Chock, wonderful backround artist- let's hope he goes far at ILM

Erin Wong, one fantastic artist who's new to the scene- I feel really lucky to have had her help on this project & I hope she goes really far!

Chris Graves, Heck-of-a-guy. Managed to put up with me a lot longer than I would have.

Brian Kiser & James Beard - You guys are true friends and I hope to work more with you in the future if we can ever get a budget together.

Nick Pili- You snore like an entire construction crew hard at work. Seriously though, you're awesome at what you do. Probably one of the most well connected guys I know.
Ian B.  [Autor] 24. Mai 2013 um 10:09 Uhr 
William Hunt & the other musicians - All you guys who helped contribute and in some cases donating music to the project, thank you for helping to make the dream a reality!
Mark Bradshaw - You're just awesome. I hope we can keep working together for years to come.

Mark Chandler - You ol' troublemaker, you. But still a heck of a guy and great for helping to drive us to always do better!

Sravan Chitnani- Perhaps the best and truest friend a human being could ever have. I have no idea what you saw in me to support this dream of an experiment in gestalt psychology and make it into an actual playable game, but I can't ever stop thanking you for giving me what was needed to see it through. We'll probably be working closely together for the next few years. You've got so much drive and ambition it's like you're bound to be the next Bobby Kotick. Here's to hoping Xyla and we go far- real crazy far.
bergen 24. Mai 2013 um 0:37 Uhr 
Candymountai 24. Mai 2013 um 0:36 Uhr 
So when's the Rush Bros. Steam Release Party?
bergen 23. Mai 2013 um 15:22 Uhr 
ChubbzeZ 23. Mai 2013 um 12:00 Uhr 
Wow great game
Ian B.  [Autor] 22. Mai 2013 um 17:35 Uhr 
It's up! Go get it, guys!
bergen 17. Mai 2013 um 1:28 Uhr 
i love you ian, godspeed
Ian B.  [Autor] 13. Mai 2013 um 11:11 Uhr 
One Week Away: This is a reminder to musicians who are interested in contributing music to the game and having their names mentioned at the game's launch. We'll always be open to accepting and working with musicians post-launch as we continue to evolve the game, just as we'll be working to add in additional content such as levels and more multiplayer features- we'll always be open to accepting new musicians. If you have any questions regarding our outreach program please contact us on Steam!
Ian B.  [Autor] 13. Mai 2013 um 11:11 Uhr 
Once again: This is a reminder that we'll also be featuring custom levels and music from various famous artists like Infected Mushroom and in the coming weeks post-launch we'd like to talk with the community about their thoughts / feelings regarding ways to improve in-game content (IE: If you have a sweet level design idea you'd want to share feel free to and we'll maybe work with you to build it and add it into the game for instance). As always we're really open to feedback / advice on how to make Rush Bros. the best game it can be- So never be afraid to reach out!
Hollimacz 12. Mai 2013 um 17:08 Uhr 
Wow great game =D
Mimi 11. Mai 2013 um 6:00 Uhr 
Love the logo, shows two Djing styles.
red, more modern with dance type music, and blue with more rap/hiphop music type.

Really excited for this to come out!
King Kirat 10. Mai 2013 um 16:23 Uhr 
yay its coming out soon
Changeling 9. Mai 2013 um 15:04 Uhr 
Oh my gosh the gameplay looks so much like Sonic!
B O I 9. Mai 2013 um 14:37 Uhr 
Ryan? 8. Mai 2013 um 8:14 Uhr 
Amazing game
ingresar nuevo nombre 5. Mai 2013 um 12:28 Uhr 
wow se ve lindo he
Blaze the Pegasus 3. Mai 2013 um 20:13 Uhr 
seems good, ill try it
ЯΞVΞЛΛЛТ TRADEIT.GG 2. Mai 2013 um 10:21 Uhr 
good game
Jonustin 30. Apr. 2013 um 13:31 Uhr 
all the game needs is alittle more high definition buffering...
🦊Lancelot🦊 24. Apr. 2013 um 15:32 Uhr 
Same dope..... with co-op
leo 24. Apr. 2013 um 14:11 Uhr 
Looks good!
Ian B.  [Autor] 23. Apr. 2013 um 15:12 Uhr 
A big THANK YOU to all who helped support us on getting through the Greenlight process. This game has been a labor of love for all of us and we cannot wait to show you how far we've come along. In fact, we would like to extend an invite to you to join us in an upcoming closed Multiplayer Beta!

Just click on the following link and fill out the submission form to be entered into our Beta database. We will then send out Steam Keys to everyone when the Beta is live!

Looking forward to seeing you there!

Sir Useless 21. Apr. 2013 um 18:43 Uhr 
Kinda like Super Meat Boy. But with more "wub wub wub" and more blinding colors...
I approve! :D
Darren 21. Apr. 2013 um 11:07 Uhr 
ZoidySVK 21. Apr. 2013 um 5:35 Uhr 
So... Can i buy this from steam ?
TN94 20. Apr. 2013 um 21:04 Uhr 
Looks similar to MeatBoy, but with the dual-screen coop mode.
Legend 19. Apr. 2013 um 19:52 Uhr 
Could improve more on character animations.
Legend 19. Apr. 2013 um 19:51 Uhr 
Really cool art style I must say!
DEMACLIO 19. Apr. 2013 um 17:22 Uhr 
@IceCore: it clearly says "www.youtube.com/watch" -_-
Thidran [MCT] 18. Apr. 2013 um 22:03 Uhr 
@Xan: Sounds like your butt's sore from the emotional reaming you've received due to realizing that those supposedly superior games were not marketed well enough in comparison to this.
X4N 18. Apr. 2013 um 11:01 Uhr 
I can't believe this game made it over far superior games like Bleed, Bunny Must Die, Escape Goat, Oniken, and Out There Somewhere.

Ian - Grats on buying your way on to Steam.

The rest of you suckers better waste your money and buy it when it comes out. Since I am sure most didn't touch the demo. Otherwise Greenlight is pointless.