Portal 2
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댓글 34
Practical duck 2018년 1월 10일 오전 10시 27분 
Fun but small
^0UK ' #^3K^0alink^3A^0. 2017년 6월 7일 오전 11시 15분 
Funny but really short and easy!:p2cube::p2wheatley::p2chell:
TJ  [작성자] 2017년 1월 25일 오전 11시 44분 
A lifetime of regret?
PowerON 2017년 1월 25일 오전 1시 37분 
What's the price for this map?
ahmadsyar 2016년 12월 12일 오전 6시 49분 
+10 creativity
Flibbertynugget #42 2016년 12월 6일 오후 2시 37분 
Nice, simple map. My only beef is the blue/orange wires were hard to follow, especially at one point where the two wires meet and criss-cross. Other than that, great map!
Mr. MeeSeeks ::: enstillfear 2016년 3월 23일 오전 1시 09분 
Cool little map. Had fun. Was really easy took us about 10 min
[ phenom.pl ] Sir_Fred 2015년 5월 23일 오전 8시 21분 
Nicely twisted ;) :candycane:
alkoGOAL | d1rtyd1saster 2015년 2월 12일 오전 8시 18분 
Too easy
wildgoosespeeder 2014년 6월 1일 오전 12시 26분 
I wasn't arguing. I thought we were discussing?
TJ  [작성자] 2014년 5월 31일 오후 3시 08분 
All complaining aside i never expected my map to ever get viewed or even played as much as it has its not the best work ive ever done but the community says its the best chamber ive made showing up on the 2nd page of the most popular, ive had fun trying to defend it and in the end its not going to please everyone, its been a pleasure arguing with you.
p0rtalthumper 2014년 5월 31일 오후 2시 57분 
@wildgoosespeeder, please stop (I know I would never go that far).
TJ  [작성자] 2014년 5월 31일 오후 2시 54분 
Wow you 2 are a bunch of dicks arent you.
TJ  [작성자] 2014년 5월 31일 오전 7시 30분 
Im not even sure what you are arguing about now. Getting both of you to the same floor isnt an exploit it just wont help you, i wasnt happy with the antlines either but its the only thing i could do to give a clear visual as to what certain "tedious activations" did, yes it is also messy feel free to create your own version of this chamber to show me how i should have layed it out, yes your vision is impared that is the point of the chamber you are completly isolated and need communication or at least to look at your partners camera, portals arent the point of this chamber the portal gun is is simply a helpful tool for that one instance you actually need the portals.
This map is not about portals its about isolation its hard to co-operativly use portals when you are isolated so i limited the usage, if all you care about is where the next portal is going then re-evaluate your definition of co-op because it doesnt mean 'use lots of portals'
I'm done with this now.
p0rtalthumper 2014년 5월 30일 오후 10시 35분 
It seems wildgoosespeeder found a clever exploit where one player can kill themselves....
The exploit can be prevented like so: hook up both pedestal buttons to both laser fields (4 connections) instead of one button per laserfield.
wildgoosespeeder 2014년 5월 30일 오후 9시 58분 
It's a confusing mess. Antlines are going whichever way and in a confusing web. Vision is being impaired between the two floors. There is not enough logic to get out. It is just a bunch of tedious activations. An extra pair of portals didn't matter as p0rtalmaster pointed out, but one of us has to be the "cube". I can sacrifice myself to go to the other floor with my buddy being on that floor too!
p0rtalthumper 2014년 5월 30일 오후 9시 52분 
As the coop partner of wildgoosespeeder, I have to say, I didn't notice much usage in the second pair of portals.
TJ  [작성자] 2014년 5월 30일 오후 9시 44분 
Of course there is, like pressing buttons to help your partner progress and passing the appropriate cubes to help him/her get you both out.
wildgoosespeeder 2014년 5월 30일 오후 7시 41분 
There is more to cooperation than just having an extra pair of portals.
TJ  [작성자] 2014년 5월 30일 오후 7시 11분 
Seriously? The fact you need another person to actually solve the puzzle makes it co-operative. I dont care if you spoke or not the point is you both had to do things to help the other get further through the puzzle making it a co-operative effort.
wildgoosespeeder 2014년 5월 30일 오전 11시 27분 
I don't remember talking to my partner to solve. I just remember activating whatever I could until we exited. Too bots needed to solve? Yes. Cooperative effort? No.
TJ  [작성자] 2014년 5월 29일 오후 9시 59분 
That emancipation grille isnt going to turn itself off is it.
Those cubes and balls arent going to just walk onto their respective buttons.
Hardly cooperative? Try doing it by your self.
wildgoosespeeder 2014년 5월 29일 오후 3시 11분 
Tedious activations everywhere! Me and my partner were trying to activate whatever we could! Hardly cooperative.
PastaPillows 2014년 2월 5일 오후 2시 22분 
Me and my girlfriend thoroughly enjoyed this one. A very interesting idea, to separate the bots like that!

One thing I found a tad annoying was communicating what buttons did what. Perhaps you could put symbols instead of the antline trail for the buttons? That way one person could say "Step on the button marked with an x" and the other know exactly which one to go to, instead of "step on the button that disables the fizzlers" and the other person not know which button that is.

Aside from that, excellent map!
Eater 2013년 7월 9일 오후 9시 25분 
100% COOPERATION NEEDED! 10/10 great map, do more
[Tom K] 2013년 6월 28일 오후 3시 51분 
Great map, enjoyed it a lot!
[ToT]Krutor 2013년 3월 25일 오전 2시 16분 
Good Map for our LetsPlay ( http://youtu.be/-UkU1hIuCns ) :-)
Xam10 2012년 12월 20일 오전 12시 42분 
That was tough. I ended up being able to toss a cube into tractor beam while I stood on the laser emitter button... Was that how you supposed to do it?
Usually 2012년 10월 29일 오전 10시 07분 
Ca1igu1a 2012년 10월 25일 오후 3시 13분 
paginatus 2012년 10월 25일 오전 11시 57분 
Can anyone help me testing my latest?
"Ultima Thule": (Hard)

If you liked "Ultima Thule" - please playtest these too. If you leave a comment, I will playtest yours and give you a comment.

"Armageddon - Advanced SE": (Medium)

"Aripiprazole": (Easy)
СЛЮНИ 2012년 10월 24일 오전 5시 54분 
хорошая игра
Kozaaa 2012년 10월 24일 오전 5시 36분 
ta gra jest super!