Portal 2
< >
87 opmerkingen
santa 7 apr om 0:01 
Nice map.......well done
shadowyblade 15 dec 2017 om 21:59 
This was really well-designed. Keep up the good work! Quite impressive.
Fuku Yamama 20 sep 2017 om 20:14 
Very nicely done indeed!
bullfrog 12 jul 2017 om 3:03 
Great puzzle. Got up to the last button OK and got gel where it needed to go, then forgot for a while how to get up to the last button again :steamfacepalm:, but that's my problem not yours.
GrtWhtBuf 3 feb 2017 om 12:23 
Nicely done, thanks.

plixplax... FC 30 okt 2016 om 16:48 
WK2Trailhawk 11 jul 2016 om 23:55 
For me, this is almost a perfect map. I give it 9.5/10 only because of the angled portal in the last room. It seems quite obvious but everytime I used it I would either come up short or hit my head on the ceiling and end up in the drink. I ended not using it to get across which leeds me to think that I must have missed something.
z34chris 5 jul 2016 om 18:18 
nice job, i got stuck in the middle but found my way eventually
Rydellfd 14 mei 2016 om 20:29 
awsome map but the exit jump was a bitch for whatever reason. walking off the cat walk did not work ofcorse but jumping was a jerk kept getting out of line with the portal and landing on the edge of it or nicking it and just falling straight down. but the map was awsome great work
vallibus 11 apr 2016 om 8:47 
Very nicely done.
JargonJC 22 feb 2016 om 12:31 
Random crow is random. there are several areas where strict physics flings can be messed up, specifically the exit bounce. Also an unintended solution that I used was the speedgel office and the flat wall portal surface in the final "chamber".
Turrets Turret 11 feb 2016 om 12:10 
i rememer..
dire.fcs 11 feb 2016 om 6:50 
Great work with both gels and portaling.
tu7650x 24 nov 2015 om 16:48 
Beautiful map, great puzzle! Had some really interesting challenges along the way. BTW I DID loiter for more than 20 minutes... :steamhappy:
Volka Kostylkov 18 jun 2015 om 9:31 
wildgoosespeeder 9 feb 2015 om 1:18 
I remember this map when it was released on ThinkingWithPortals.com before the Workshop went public! Nice to see an old favorite resurface from the "olden" days. :P

Here's the old file:
XaetaCore 31 dec 2014 om 6:07 
Awesome puzzle!
KyloX 8 dec 2014 om 23:24 
Very impressive map, one of the finest underground map I have played.
The puzzle was always on the thinking side and it didn't lose interest, simple yet confusing. Love the fact that the first part would be baby steps if the chamber wasn't broken.

The design was neat, as there was putted some detial were needed more than other places and some props to fill up the void, as well some extra stuff ( like crows and falling objects).

Very well done, great work.

[test for a test]
Petutski 15 nov 2014 om 2:48 
Excellent map! Had me almost stumped several times! Good work!
ncrecc 24 okt 2014 om 5:24 
I love how the exit sign hits your face when you think that you'd just be perfectly able to slide into the elevator... that was clever! Thumbs up!
Spaceman⁰⁵ 1 sep 2014 om 9:02 
Love it!! :D
term ammadin 1 sep 2014 om 2:53 
TS_Mind_Swept 21 aug 2014 om 17:03 
A bit confusing at times, but it was ok, I especially liked the ending, even though i died the first time i tried it (thank you quick save). one thing was busted though, the high angled pannel near the propulsion gel had some thing stopping me from going through it fast, a crouch right before i got there worked, but I don't think it's supposed to be like that. 8.5/10
Butane Boss 11 aug 2014 om 15:44 
Although BEE2 is an easy way to make Underground levels, it's good to play levels made in Hammer that are expertly crafted. This is a good example of one. I like the reuse of the gel pipes between different parts of the test and the use of the test sphere's damage to add challenge. Well done!
thepeculiarpastry 5 apr 2014 om 19:35 
There was one panel I never had to use, so that kinda confused me. Probably just multiple ways to solve this map, which is good. Finding alternate ways is rewarding. Still, I'm so curious what that panel was for...
Konke 16 jan 2014 om 14:43 
Immersive and well crafted architecture. I found some misses though and the level design let me get to some areas earlier than I suppose you wanted me to. None the less I managed to get myself around the puzzles and found them satisfying. I'm creating a puzzle myself in Hammer and that could be a reason why I scrutinize the custom levels I play. And I have to admit - of all the custom levels I tried I have to say this puzzle might find a place among the top. Well done and thank you.
Feral Gentleman 7 dec 2013 om 16:05 
Its good that its one of those testmaps you could fly through, it really has the "wait a minute..." factor to click what to do... very good map.
CoolDudeClem 25 okt 2013 om 20:09 
Pretty good, but I had to noclip instead of use the panel that flips up when you press the button in the office, I just simply can't aim and place a portal on it, then get through the other portal I placed in the office before the time runs out, even with the office covered in speed gel. If the button timer was longer (or preferbaly had no timer at all), that would be perfect. I still give it a thumbs up though.
big red foot 10 jun 2013 om 16:03 
Great map loved it
kimist108 3 mei 2013 om 20:20 
Nice challenge!
Ravenscaur 3 apr 2013 om 7:42 
I thoroughly enjoyed this! The circuitous way you reused territory was just the right amount of misleading. The way you used the falling panel was great, a real surprise in an otherwise quiet area. Looking forward to more.
dj3 26 mrt 2013 om 2:00 
Nice map
mikemoody 24 mrt 2013 om 19:27 
Well I'm glad I ran across this map, This was one well put together puzzle. Thanks for the time that went into making this headscratcher......Hope you have some more like this,, I going to look right now.. Thumbs up from me...
Mitch McWiggins 30 jan 2013 om 11:43 
Fun, thanks!
Cokzee 16 jan 2013 om 8:45 
Awesome !
Bodebodebode 9 jan 2013 om 16:42 
Great map, best one I've played. :)
Brad 28 nov 2012 om 16:31 
awesome map! thanks dude
«- Flippie_X -» 3 nov 2012 om 9:55 
Great map, Had to think sometimes cause it wasnt sure what to do next, but overal the map is fantastic Loved the discovery of the companion cube, although I couldn't seem to collect it, but great :)
Dale Cooper 31 okt 2012 om 8:52 
well i hava another nice route for you ; )
NeKz 30 okt 2012 om 10:46 
hehe.... route by Squirelly
The Rabbit  [auteur] 30 okt 2012 om 10:04 
@Neksus: HOOOOOOOOW. I'm really confused how you bounced on the blue paint through the grate. Thanks for pointing that out, though. Loved the very end. You wizard.
The Rabbit  [auteur] 29 okt 2012 om 16:35 
@ Neksus: Fixed.
^0Dark P^1a^0ssenger 15 okt 2012 om 6:12 
Very nice! You captured the atmosphere of the 70's Aperture spheres very well. Thanks for making this.
Frankentickle 14 okt 2012 om 21:31 
So Awesome! :D
PapuT 12 okt 2012 om 9:24 
Mr Fraggle (UK) 12 okt 2012 om 6:55 
Very nice map.Well done.
Ratboy 11 okt 2012 om 20:55 
@deminchenro: Put blue gel on the platform in the middle. Then put your portal on that panel, go back to the orange gel runway and use it to launch yourself up through the ceiling.
deminchreno 11 okt 2012 om 19:39 
Great map but I am completely stuck on the part in the third picture. Everything I've tried hasn't worked. I don't want to abandon it so could anyone please offer me some help?