Stellaris
Stargate Weapons with Sound & More!
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Actualización: 8 ENE 2018 a las 14:25

Initial Upload

Actualización: 20 NOV 2017 a las 13:55

Initial Upload

Actualización: 13 OCT 2017 a las 16:20

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Actualización: 23 JUL 2017 a las 14:38

Initial Upload

Actualización: 30 MAY 2017 a las 9:59

Initial Upload

Actualización: 15 ABR 2017 a las 18:30

Initial Upload

Actualización: 31 DIC 2016 a las 20:30

Initial Upload

Actualización: 20 NOV 2016 a las 18:56

Initial Upload

Actualización: 20 NOV 2016 a las 18:10

Initial Upload

Actualización: 2 SEP 2016 a las 16:46

1.
I updated and balanced the weapon stats to be more inline with the vanilla weapons. I think they are pretty balanced now.

2.
The tech for these weapons should now be rare, and the AI should only acquire them after they have trained every single weapon in that branch (Engineering, Social, Physics).

3.
All supported languages should now work correctly. If not let me know so I can fix them. They will be in English until I can get someone to translate them, but the other versions should now work at least.

4.
Particle effects for the weapons have been polished. They now look good enough for me, so they will stay the way they are unless there is a bug or something I missed.

5.
Hit effects have now been added to all weapons and fixed / polished on the ones that were already in.

6.
Weapon sound effects have been updated and volumes are now set to vanilla weapon levels. They could still be louder than you like IDK. I use a headset so I lower my ingame volumes to 50% so I don't have hearing loss by 40. lol

7.
Fixed known and reported bugs

8.
Started work on the last 3 weapons I plan to add into this mod.