Garry's Mod

Garry's Mod

Five Nights at Freddy's Gamemode
101-110 van 179 items weergegeven
< 1 ... 9  10  11  12  13 ... 18 >
Update: 25 jun 2015 om 13:54

V0.75: Bug fix

Update: 25 jun 2015 om 13:29

V0.74
  • Removed a requiered addon
  • Sound fixes

Update: 24 jun 2015 om 19:03

V0.73: Textures fixes

Update: 24 jun 2015 om 18:58

Update: 24 jun 2015 om 18:48

Update: 24 jun 2015 om 17:41

V0.72

Update: 19 jun 2015 om 15:22

V0.71
  • Multiple changes with spawn, death and respawn...
  • FNAFGM normal mode is now Team Based by default for players who have just join the game to be in TEAM_UNASSIGNED as long as they have not moved...
  • Spectator mode is now enabled
  • [SGvsA] The Animatronic team is limited to 4 players http://steamcommunity.com/sharedfiles/filedetails/?id=462489322
  • Bug fixes...

Update: 15 jun 2015 om 14:05

V0.70: Little fix

Update: 15 jun 2015 om 13:52

V0.69
  • New default playermodels (if available) http://steamcommunity.com/sharedfiles/filedetails/?id=169011381
  • Changed flashlight funcs
  • Updated bypass verbose and you can refresh bypasses with fnafgm_debug_refreshbypass (Need "debug" bypass)
  • fnafgm_reset is now fnafgm_debug_reset
  • fnafgm_debug_start can start the game without pressing the button
  • Spawn funcs updated
  • Improved spectating on death and removed fnafgm_spectateondeath
  • Removed fnafgm_deathoverride
  • [SGvsA] Added sort of night vision for the animatronics
  • [SGvsA] Victims know who killed them
  • [SGvsA] Spectator is better but still buggy and it come with halos and others thing. (Not enabled for now)
  • Bug fixes...

Update: 8 jun 2015 om 7:59

V0.68
  • [CLIENT] Lua error fixes