RimWorld

RimWorld

Fortified Features Framework
Viser 1–10 av 24 bidrag
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Oppdatering: 26. okt. @ 18.57
av AOBA

[Auto-generated text]: Update on 10/27/2025 9:57:48 AM.

Oppdatering: 19. okt. @ 18.57
av AOBA

- fix issue where some environmental restriction are not applied properly

Oppdatering: 18. okt. @ 8.02
av AOBA

- issue hotfix for Autonomous WorkTable continuously loading but no progress. if you encounter this issue before, this update has fix that.

Oppdatering: 18. okt. @ 5.47
av AOBA

- Relocated CompShieldingDevice and Patch_IncidentWorkerForDevice.
- Added MapComponent_ShieldingPopulation.
- Added a display of the current task to the automatic workbench.
- Adjusted the display mode for production requirements to now support multiple production environment conditions.
- Adjusted RoyalTitlePermitWorker_PawnJoin so spawned pawn can have correct faction title.
- Improved CompShieldingDevice to show colonist count and cooldown in the inspect string, fixed power output calculation.
- Improved CompShieldingDevice to have dynamic cooldown time using raid points.
- Updated Patch_IncidentWorkerForDevice to use translated string.
- Refactors FloatMenuOptionProvider_WeaponUsable to use explicit type in foreach loop.
- Removed unused debug messages and code.
- Fixed a display error on automatic workbench.
- Fixed issue where automatic workbench error spam on initial bill.
- Fixed issue where non-weapon usable mech can equip weapons.

Oppdatering: 29. sep. @ 20.39
av AOBA

[Auto-generated text]: Update on 9/30/2025 11:39:12 AM.

Oppdatering: 28. aug. @ 17.33
av AOBA

-added a none-functional but no error 1.5 folder.
-fixed missing BodysizeNotSupported key
-fixed issue where automatic worktable not able to drop product and error spam
-fixed issue for humanlike mech not able to use apparel verb like jump pack and psychic shock lance.

Oppdatering: 24. aug. @ 8.33
av AOBA

-fix issue where broken drone platform causing issue.
-fix issue where multi-work drone keep changing job.

Oppdatering: 17. aug. @ 3.16
av AOBA

[Auto-generated text]: Update on 8/17/2025 6:16:34 PM.

Oppdatering: 10. aug. @ 8.47
av AOBA

- Refactored the code for CompEffector, CompFueledUsable, CompFueledSpawner, CompIncidentMaker, and CompSubRelay to reduce tick usage.
- Fixed an issue where the Auto Workbench was not affected by Workbench efficiency.
- Fixed an issue with Anti Blaster smoke when used at the map edge.
- Added new linkable building class to improve the product quality of the Auto Workbench.
- Added allowed area settings for Drone Platform Building.

Oppdatering: 3. aug. @ 10.57
av AOBA

JobDriver_DoAutonomousBill fix