Hearts of Iron IV

Hearts of Iron IV

Hearts of Minecraft Flavor & Fix
Showing 1-10 of 20 entries
< 1  2 >
Update: Apr 21 @ 7:35pm

Fixed overlapping focus tree issues for various nations.
At some point I'll need to sit down and setup actual offsets to make keeping the mod updated easier and cut the size down by a few KB, but for now it's functional.

Update: Apr 19 @ 3:33am

Enderman gimmick added

Update: Apr 18 @ 9:38pm

Mostly fixed format issues with focus trees for flavor mod villager joint focus tree

Update: Apr 18 @ 9:06pm

Fixed crash to desktop from slime decisions

Update: Apr 18 @ 9:02pm

Updated to 1.16 & HoM: Thorns of Terror

Updated manpower to match new mod standard

Changed Tarles to Rzezsow for the village confederacy as Tarles no longer really exists as a village.

Update: Jan 24 @ 6:08pm

Fixed oversight causing joint focus tree not to load on saved games.

Update: Jan 23 @ 6:04pm

Fixed some mistakes made with joint focus tree:
Can change eco law now
More offmap factories to help Exlers starting factory capacity
Considering an addition of coal via a megawatt decision to Averen.

Update: Jan 20 @ 11:22pm

Addition of coop style joint focus tree for Joe Town, Averen, Exler, and Tarles.

Reworked foci that annex any of those into war goals or decisions. The Southwest Kingdom still freely steals the fort from Tarles.

Update: Jan 18 @ 7:49pm

Gave the hordes +1 mili fac on release.

Update: Jan 18 @ 3:58pm

Added decisions to release the Zombie, Pool, and Shadow hordes while at war with Fallen Kingdom, having the Monster ruling party, and controlling their core states.