Total War: WARHAMMER III

Total War: WARHAMMER III

Nanu's Dynamic Regiments of Renown (Beta)
Showing 11-20 of 35 entries
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Update: Jul 24 @ 3:07pm
by Nanu

Fixed an issue with skink Arcane Fire ammo being considered a precursor weapon, which meant it could not be used outside of melee/charge attacks.

Update: Jul 21 @ 8:49pm
by Nanu

Fixed an issue with damage calculations

Update: Jun 30 @ 8:58am
by Nanu

Fixed an issue with Base RoR chance claculating backwards, causing higher values to decrease chance and vice versa

Update: May 6 @ 10:59am
by Nanu

Added Barrier as a possible attribute

Update: Mar 29 @ 10:15am
by Nanu

  • Fixed an issue with Tzeentch units not receiving scripted ammo types
  • Added a few new nouns to the Lizardmen word list

Update: Mar 26 @ 6:53am
by Nanu

  • Fixed an issue with ammo types not applying properly
  • Removed "Make unit RoR" button (can be re-enabled via MCT once its updated for 6.1)

Update: Mar 25 @ 2:32pm
by Nanu

Dynamic RoRs

  • Bretonnia added
  • Lizardmen added
  • New Thunderous Aura effect added:
    • Lightning bolts strike nearby enemies in melee
  • Aura of Shielding updated
    • Missile Resistance: 20% -> 15%
  • Beacon of Hope updated
    • Leadership: 0-24 -> 0-16
    • Melee Defence: 0-12 -> 0-16
  • Violent War Cry and Vicious War Cry updated
    • Immune to Psychology -> Causes Fear
  • Added new generic "Barrier" and "Greater Barrier" effects
  • Removed redundant contact effects from Marauder Horsemen of Tzeentch
  • Fixed an issue with Luck of Ranald ability having the wrong icon

Update: Jan 31 @ 6:06am
by Nanu

  • Added Greenskin units
  • Added Order special effects
  • Added new Arcane Fire projectile trails
  • Fixed an issue with magic bullet trails
  • Fixed an issue with Blazing Aura adding fire resistance to enemies instead of fire weakness
  • Reinforcing your own armies no longer grants allied effects
  • Fixed a bug with Swarm of Rats and Blazing Aura not applying damage over time to enemy units

Update: Dec 21, 2024 @ 8:52am
by Nanu

Fixed an incompatibility with Scrap Upgrade UI Framework

Update: Dec 13, 2024 @ 7:34pm
by Nanu

  • Fixed an issue with some effects not being disabled by the script
  • Added names for Leadbelchers
  • Fixed missing locs