Teardown
[CHW]TABS Explosives Pack(Missiles, Bombs, Mines and more)
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Pembaruan: 26 Okt @ 9:29am
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Pembaruan: 26 Okt @ 9:12am
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Pembaruan: 25 Okt @ 7:15pm
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Pembaruan: 25 Okt @ 6:39pm
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# 26.10.25 Explosives Pack technical update

1) Changes to aiming - now the target is set much more stable and does not drop, which previously caused the missile to miss.
2) The button for changing the target mode has been removed. Now the target type (static or dynamic) is selected automatically and can be changed by pressing V again if you have changed the target from a building to a tank or aircraft, for example.
3) A lead point has been added for the missile's flight - now it follows the target in advance, rather than behind it.
4) Prox. fuse has been added in case the missile misses.
5) Missiles now have an initial velocity equal to the speed of the carrier, or just a missile itself if you throw it using physgun and launch via distant launch
6) You can now find out where your target is and the distance to it by pointing the camera at the missile and looking towards the target.

BOMBS
You can now call in multiple bombs at once, and they will not collide in flight as they did before.

Pembaruan: 21 Mei @ 3:24pm
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Multitargeting support(fire and forget)
Cruise Missiles
New Sounds
Wider settings and parameters
Line-to-target on screen
Changes in effects and optimization
Reworked instructions in workshop description

New Missiles list
Anti-Tank:
Brimstone
SpikeLR

Anti-Air:
R40
Aim-9L
AAM-4
Matra 530F
Matra 511
Matra R550 Magic 2
FIM-92 Stinger
Mistral
TAN-SAM
RB05A
Roland 3
M11 Shtorm

General Purpose:
Hammer-500
Hammer-250
AGM-84 Harpoon
BGM-109 Tomahawk
Kh-58
Kh-59

Next Update: 10 Launchers , more heavy-tier missiles

Pembaruan: 25 Des 2024 @ 9:10am
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Pembaruan: 25 Des 2024 @ 8:51am
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Pembaruan: 18 Des 2024 @ 1:04am
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Pembaruan: 15 Des 2024 @ 12:14pm
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Pembaruan: 15 Des 2024 @ 9:26am
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small fixes about guidance delay and particles