Counter-Strike 2

Counter-Strike 2

ze_DaBaDeeDaBaDie
Showing 1-10 of 19 entries
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Update: Apr 3 @ 11:30am

_ fixed minigame
_ fixed boss push
_ boss health

Update: Mar 21 @ 9:48am

_ Fixed safe spot during minigame

Update: Aug 23, 2024 @ 4:57am

_ increase boss' health (from 8 to 10k, with 2k more by CT alive instead of 1k)
_ Boss shouldn't launch all of its attacks at the same time when it dies
_ closing doors kill peoples blocking it
_ chat message to warn the defenders once the first door is fully open and the crushing block is gone.
_ 1st zm TP occures 10 seconds AFTER the first door is open, instead of 0

Update: Aug 15, 2024 @ 6:10am

_ timer minigame
_ VIS issue with the blocks moving up and down

Update: Jul 26, 2024 @ 12:59am

_ Moving block didn't kill anymore ; it TP back the player.
_ boss balanced
_ Minigame lasts 40 seconds instead of 60 and players have more time to reach the plateforms

Update: Jul 18, 2024 @ 8:22am

_ always more easy, because today's players are not as good as csgo's players

Update: Jun 27, 2024 @ 1:19pm

During the boss fight, zombies have now only one way to try reaching humans, instead of two.

Update: Jun 27, 2024 @ 1:18pm

_ Issues with some entities's physics. These entities have been replaced.
_ Clipping the stairs
_ Get rid off some props that caused difficulties to some players
_ Minigame is easier : if you fall you just lose few hp instead of getting tp with zombies
_ Big blue crusher stays immobile 3 seconds instead of 2 betwen each sequence
_ During the big jump, touching the obstacles does not tp you back anymore, now you just lose some hp (except for the very last one at the bottom, added to help players getting rid of zombies
_ Deleted lasers during minigame

Update: Jun 24, 2024 @ 7:46am

_ Modifying some textures and props
_ Optimization of the VIS boss arena

Update: Jun 11, 2024 @ 12:52pm

lightning fixes