Counter-Strike 2

Counter-Strike 2

ze_DaBaDeeDaBaDie
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Opdatering: 3. apr. kl. 11:30

_ fixed minigame
_ fixed boss push
_ boss health

Opdatering: 21. mar. kl. 9:48

_ Fixed safe spot during minigame

Opdatering: 23. aug. 2024 kl. 4:57

_ increase boss' health (from 8 to 10k, with 2k more by CT alive instead of 1k)
_ Boss shouldn't launch all of its attacks at the same time when it dies
_ closing doors kill peoples blocking it
_ chat message to warn the defenders once the first door is fully open and the crushing block is gone.
_ 1st zm TP occures 10 seconds AFTER the first door is open, instead of 0

Opdatering: 15. aug. 2024 kl. 6:10

_ timer minigame
_ VIS issue with the blocks moving up and down

Opdatering: 26. juli 2024 kl. 0:59

_ Moving block didn't kill anymore ; it TP back the player.
_ boss balanced
_ Minigame lasts 40 seconds instead of 60 and players have more time to reach the plateforms

Opdatering: 18. juli 2024 kl. 8:22

_ always more easy, because today's players are not as good as csgo's players

Opdatering: 27. juni 2024 kl. 13:19

During the boss fight, zombies have now only one way to try reaching humans, instead of two.

Opdatering: 27. juni 2024 kl. 13:18

_ Issues with some entities's physics. These entities have been replaced.
_ Clipping the stairs
_ Get rid off some props that caused difficulties to some players
_ Minigame is easier : if you fall you just lose few hp instead of getting tp with zombies
_ Big blue crusher stays immobile 3 seconds instead of 2 betwen each sequence
_ During the big jump, touching the obstacles does not tp you back anymore, now you just lose some hp (except for the very last one at the bottom, added to help players getting rid of zombies
_ Deleted lasers during minigame

Opdatering: 24. juni 2024 kl. 7:46

_ Modifying some textures and props
_ Optimization of the VIS boss arena

Opdatering: 11. juni 2024 kl. 12:52

lightning fixes