Halo: The Master Chief Collection

Halo: The Master Chief Collection

HALO: CE BOT BOOT CAMP
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Opdatering: 20. apr. kl. 3:31

Bot Bootcamp changelog



GLOBAL UDATES
FIXED
• Map Infinity: Bot's may not run the proper logic commands which results them running into walls.
• AI Behavior system.

ADDED
• N/A

REMOVED
• N/A

KNOWN ISSUES
• N/A



CAMPAIGN UDATES
FIXED
• Mission 11: The Maw: On Resume, players are unable to die.
• Mission 11: The Maw: Camera does not move at start.
• In solo, players may experience a delay, when their health has reached the considered value to trigger the player death and player respawn system.
• In Free-For-All matches, while playing solo, you may experience one bot spawn on your team (This might also affect your gameplay with 1v1 matches, while the scoring is unaffected).
• Flag pick's up as "Energy Sword", now displays "The Flag".
• Increased flag score radius.
• Decreased Bot flag pick up radius.
• Increased Bot score radius to match player.
• Bots carrying flag could not pass through teleporter.
• CTF gameplay mechanics.
• Duplicate flag carriers.
• Not all Maps supported FFA bots to pass through teleporters.

ADDED
• Mission 11: The Maw: HUD Objectives.
• Mission 11: The Maw: Pause Menu Objectives.
• Mission 11: The Maw: Additional level mechanics. (Preventing any loose ends while playing, attempting to complete the mission).
• Mission 11: The Maw: Nav markers to help guide player in certain locations.
• Mission 11: The Maw: Ability to free-roam.
• Mission 11: The Maw: Yellow flashing lights to indicate path towards main objective.

REMOVED
• King of The Hill. (Temporarly rotated out for this season. Expected to return Season 3.)
• Mission 11: The Maw: Removed dead flood at start.

KNOWN ISSUES
• Mission 1; co-op does not sync between BSP's properly.
• Player Start is in front of Red Base in the map Derelict.
• Map Infinite; Intro cinematic camera's are not in their final locations.
• Player Start is in front of Red Base in the map Derelict.
• Not all maps have weapons available.



MULTIPLAYER UDATES
FIXED
• Cone physics
• Soccer ball physics.

ADDED
• New AI settings added to the loading screen, replacing the Top Down map preview. (Use the manual to learn the new settings).
• Custom settings for Max AI with Team Bots: 16, 8, 4, 2, or 1 bot(s).
• Custom settings for Max AI with FFA Bots: 15, 7, 3, or 1 bot(s).

REMOVED
• Top down map layout in loading screen for Bot Bootcamp Settings.

KNOWN ISSUES
• N/A

Opdatering: 2. apr. kl. 3:36

• Updated AI behavior.

Opdatering: 31. mar. kl. 23:27

- MP: Updated AI Behavior.

Opdatering: 1. mar. kl. 17:16

UPDATED:
• MP: UI information.
• SP: The Maw intro chapter title spacing for 1080p displays.
• AI Behavior system.
• MP: Map Infinity is now replaced with the map used from campaign.


FIXED:
• SP: Fixed the UI text alignment in the map description.
• SP: King of the Hill objective capture zones. These would not work directly with the player at times, now has been fixed.
• SP: Increased the pick-up radius for the flag in Capture the Flag for both player and bots.
• MP: Player can now see bots green arrow above head, indicated as a friendly.


ADDED:
• Green bots for Free-For-All type matches.
• SP: Checkpoints are re-enabled in co-op mode.
• SP: New Easter Egg added to Battle Creek.
• MP: New Easter Egg added to Timberland.
• MP: New Easter Egg added to Damnation.


REMOVED:
• MP: AI Auto Balancing.
• MP: CHIRON TL-34: Health Pack support has been removed from bots (This enables up to 16 Free-For-All bots).


KNOWN ISSUES:
• SP: In Free-For-All matches, while playing solo, you may have one bot spawn as if they are on your team (This might also affect your gameplay with 1v1 matches, while the scoring is unaffected).
• SP: In solo, players may experience a delay, when their health has reached the considered value to trigger the player death and player respawn system.
• SP: Mission 1; co-op does not sync between BSP's properly. (Currently being investigated).
• SP: Mission 11; The Maw: On Resume, players are unable to die.
• ALL: Map Infinity Bot's may not run the proper logic commands which results them running into walls. (Being investigated).
• SP: Not all maps have weapons available.
• SP: Player Start is in front of Red Base in the map Derelict.
• SP: Map Infinite; Intro cinematic camera's are not in their final locations.
• SP:

Opdatering: 28. feb. kl. 15:07

/!\ INCOMPLETE UPDATE /!\

FORCED UPDATED

Game MAX version - 178468

Known Issues:
• Most MP maps do not have green slayer bots.
• TBA

Opdatering: 1. jan. kl. 18:21

CAMPAIGN:
• The Maw mission has been updated with co-op d-sync patch.

Known Issue:
• Co-op will d-sync in Mission 1.

Opdatering: 1. jan. kl. 16:06

Campaign:
Added:


Fixed:
• HOT FIX: Improved scoring system.
• HOT FIX: Improved random game selection system.

Removed:
• HOT FIX: King of the Hill temporarily removed until a fix is applied.
• HOT FIX: Removed random Covenant spawn on Blood Gulch at start of match.

Updated:
• SP: AI Behavior.

Known Issue:
• Co-op will d-sync in Mission 1.

Opdatering: 31. dec. 2024 kl. 22:29

• MP: Updated AI behavior.
• MP: Updated Physics Crate vehilces.
• MP: Battle Creek script cleanup.

Opdatering: 25. dec. 2024 kl. 0:59

:General:

ADDED:
• Physics crate vehicles.
• Additional in-game build information to reflect the project build number.

REMOVED:
• n/a

FIXED:
• Orpheus audio mix.
• Build version displayed in-game to reflect the project build number.

Known Issues:
• SP: The Pillar of Autumn (Mission 1) cutscene is not skip-able.
• SP: All combat maps do not frequently rotate game variants once cutscene begins before the match starts.
• SP: Player is unable to cap hill in certain hill locations on various maps. AI can still capture the hill.
• SP: Upon player death, carrying the flag may prevent the flag from returning to the base in CTF.
• MP: Bots spawn on opposite bases during team based objectives.


-
:Campaign:

ADDED:
• The Maw mission from CE to conclude bootcamp story, syncing up with Story A (main CE questline).
• Player character added to the distance between Johnson and Elite in Easter Egg ending.
• New Easter Egg added in the mission The Maw.

REMOVED:
• Specific cutscenes of The Maw, rearranged to fit the narrative between the lines of Bot Boot Camp, and CE's original built missions.
• Deprecated code.

FIXED:


-
:Multiplayer:
ADDED:
• New Easter Egg added on Boarding Action.
• AI Team Play functionality (Enable teams holding the jump key during the loading screen).

REMOVED:

FIXED:

UPDATED:
• AI behavior.

Opdatering: 28. nov. 2024 kl. 21:37

Mod Updates: Version 1.4.10.1 (Major, Minor, Patch, Build)

General:
• Updated overall AI behavior.

Multiplayer:
• Added new map. Boarding Action (Work in progress).

Campaign:
• KOTH now checks player distance to zone.
• HOT FIX: health packs far away would prevent AI from dying for unknown reasons when in combat.

Known Issues:
• SP Maps do not frequently rotate game variants.