Dota 2
Epic Boss Fight (Discontinued)
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Update: Jun 26, 2016 @ 1:49pm

clinkz skeleton walk replaced by skeleton step; blinks clinkz and gives him a ms boost on arrival
ultimate amulet is now exclusively a self cast item

Update: Jun 26, 2016 @ 12:29pm

clinkz strafe rework; now attacks automatically every interval (even while walking); has an aghs that lets strafe hit multiple targets
fixed challenger autowin
nerfed berserkers helm (2/4/6/8 to 1/2/3/4; health cost down to 1/1/2/2)

Update: Jun 26, 2016 @ 11:22am

added alch scepter, doubles self gold and gives standard gold to all allies
disabled arc warden ult on rubick spell echo
fixed challenger only spawning one slardar boss
fixed tinker being able to refresh divine core and up

Update: Jun 25, 2016 @ 2:10pm

rubick can now echo channeled abilities; creates a 'ghost' rubick that channels it for him for half the original channel duration
fixed chen damage amp scaling with chen's int for some reason
fixed wisp enemy tether not breaking when enemy creep dies
reworked how wisp overcharge drains mana
changed subzero's particle attachments, might help lower end cpus

Update: Jun 25, 2016 @ 8:38am

fixed chen flagellation doing more damage in ng+ because of ng+ spell amp
fixed chen's blessings stacking indefinitely

Update: Jun 24, 2016 @ 12:10pm

reworked chen, now has a corrupted and a pure side; pure chen can buff his allies and heal them; corrupted chen is purely damage focused for himself; toggling between has a cooldown

Update: Jun 23, 2016 @ 11:34am

divine core+ now has refresher qualities; cooldown is shared across all refresher types
butterfly upgrades now all have the butterfly active
mirana back to original agi multiplier (16x max level); cooldown down from 75 to 50 to make up for it
fixed mirana particles

Update: Jun 23, 2016 @ 1:30am

reuploading update to be sure it isn't corrupted, workshop crashed on me

Update: Jun 23, 2016 @ 1:25am

fixed et aura not working on asura and nek'tasha
reworked alchemist greed a bit, illusion gold gain works properly now
fixed elemental refresher not scaling with dimensional core
reduced core cost on dimension core (from 20 to 15)
fixed asura wand magic reduction not staying for full duration
fixed ET's Q scaling
ET's W now gives damage per boss hit
fixed boss truesight aura being blocked by magic immunity
asura wand will now work on shadow demon if you happen to be able to buy it

Update: Jun 22, 2016 @ 1:33pm

fixed omniknight ult not scaling
fixed tidehunter q not scaling
added enrage particles to ursa ult
less slardar babies spawn to make the ng round less annoying and the ng+ round less laggy (however now 3 slitherqueens will spawn like intended)
undying boss decay reworked from 500 damage capped at 8 units to 250 damage capped at 16 units
asura sword is now requires asura plate like intended (yes you are not supposed to be able to get asura sword and wand chill fam)