Dota 2
Epic Boss Fight (Discontinued)
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Update: Jul 4, 2016 @ 1:18pm

reworked how lens works; still stacks but caps at 1200% (demonic+unobtanium)
lens ranges nerfed; scaling is now +200 range per upgrade (asura lens 1000 range)
fixed dp silence not working on some bosses

Update: Jul 4, 2016 @ 10:47am

added particle effects to nightstalker's weakness debuff
replaced death prophets silence by ghastly haunting; amps damage and silences target, pierces disable reduction
paleblood moon cheaper following armor nerf, hp per str up from 45 to 50
asura now hits everyenemy in a 1000 radius around him instead of 1000 radius around a targeted unit; cooldown from 12 to old 6 value
butterfly now has a 1g recipe to prevent accidental combining
dark soul now follows other soul's convention and requires titan heart to create

Update: Jul 2, 2016 @ 11:05am

reworked chest upgrades to give more armor (both self and aoe); paleblood nerfed from 1500 armor to 600 because it was way too good and it should've been done ages ago
black hole damage nerfed from 200k to 100k to account for pure damage changes
templar assassin refraction now 8s duration at every level (same as cooldown); psi blades range increases buffed at every level (500 at max level)
wisp no longer receives overcharge bonuses, only his ally does; however drain per tick reduced from 10% to 8%

Update: Jun 30, 2016 @ 7:50am

fixed rubick echo channeling interactions, disabled some redundant spells from triggering spell echo (swap, positioning spells, alchemist stun)

Update: Jun 29, 2016 @ 5:41pm

added scepter to dark seer; every 1000 units dark seer travels will set off a vacuum at his location; is linked to adamantium shielding skill

Update: Jun 29, 2016 @ 5:08pm

fixed dark seer W's haste and autocast not working
fixed medusa mana shield having 8 levels

Update: Jun 29, 2016 @ 3:02pm

fixed dark seer shield randomly not working any more

Update: Jun 29, 2016 @ 2:23pm

replaced dark seer surge by adamantium shielding; blocks a certain amount of hits and explodes when destroyed; still gives haste to target shielded
replaced tusk shield throw spell icon because it was already being used
fixed timbersaw reactive armor having 8 levels instead of 7

Update: Jun 29, 2016 @ 11:10am

nerfed arc warden ult to 15s at all levels to prevent game crashes until ult is reworked
razor channel down to 1s; 50k at max level up from 25k

Update: Jun 27, 2016 @ 8:19am

strafe duration now 5s at every level; rescale dto 0.3s interval per hit at max level
clinkz ult from 15% hp at max level to 10%, scaling from 1.5% per level to 1% and level scaling from 5 levels to 7 levels per upgrade
attempt to fix bug where asura and spider spawn at the same time; seemed resolved during testing