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tModLoader

Calamity - Fargo's Souls DLC
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Update: Dec 2 @ 11:17am
by Jav

Patch 1.2.0.19
- Fixed desert scourge sometimes breaking

Update: Nov 26 @ 1:52pm
by Jav

Patch 1.2.0.18
- Updated to Calamity Mod v2.0.7
- Old Duke: Health 1.6x -> 1 when rework is enabled, 1.6x -> 1.4x when rework is disabled

Update: Oct 31 @ 7:15am
by Jav

Patch 1.2.0.17
- Improved multiplayer netcode for worm bosses
- Desert Scourge has explicit cooldown for suck attack and cannot start with it

Update: Sep 3 @ 8:19am
by Jav

Patch 1.2.0.16
- Fixed Abominationn health nerf not working

Update: Sep 2 @ 3:26pm
by Jav

Patch 1.2.0.15
- Abominationn boss health x0.9
- Permafrost boss now forces time to night

Update: Jul 12 @ 2:07pm
by Jav

Patch 1.2.0.14

Fixed technical edge case that could cause errors in enemy spawning (might solve the Thorium + DLC spawns issue)
Used new variable for tracking desert scourge's passive timer instead of AI variable, which caused issues with other mods
Fixed both Rogue weapons being able to stealth strike at once with Apprentice Support
Fixed certain conflicting balance changes not being handled correctly
Russian localization changes/cleanups

Update: Jun 1 @ 12:07pm
by Jav

Patch 1.2.0.12

Updated to Calamity v2.0.5

Update: May 2 @ 9:03am
by Jav

Patch 1.2.0.12

Fixed Old Duke not existing on the server in multiplayer
Fixed Exo Mechs not dropping loot in multiplayer

Update: May 1 @ 2:12pm
by Jav

Patch 1.2.0.11

Crossmod balance changes:
- Dragon Rage: 0.7x damage
- Ataraxia: 0.65x -> 0.7x damage
- Abominationn: Health 3.4x -> 3x

Eternity Perforators:
-Decreased prediction strength for leg stab attack (except Masochist Mode)
-Added faint glow outline to ichor projectiles
-Removed passive ichor rain from Masochist Mode
-Now has phase 2 increased speed in phase 1 aswell in Masochist Mode
-Improved leg interaction with strange terrain (should do the weird "stretch through the ground" a lot less)

Eternity Exo Mechs:
-Decreased acceleration of supercharged blue tesla shots(increased in Masochist)
-Decreased maximum speed of rockets during Ares background laser attack
-Hades has no contact damage for 2 seconds after becoming active
-Ares hands have no contact damage while charging up Ares/Twins plasma deathray chase attack
-Increased time before Apollo starts rapid fire
-Solo twins spend some time repositioning between each attack

Update: Apr 4 @ 6:07am
by Jav

Patch 1.2.0.10
Text and localization fixes and updates