Europa Universalis IV

Europa Universalis IV

Development Expanded Lite
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Update: Apr 9, 2024 @ 5:38pm

Adding migration framework

Update: Apr 7, 2024 @ 4:12pm

Government rank conditional fix, re-disabled migrations (WIP)

Latest stable release

Update: Apr 6, 2024 @ 8:31pm

un-reverted, files successfully yoinked

Update: Apr 6, 2024 @ 8:31pm

reverted for file yoink

Update: Apr 4, 2024 @ 5:59pm

small localization change

Update: Apr 4, 2024 @ 3:35pm

revert for bugfixing, forgot to reapply modifiers with new names

Update: Apr 4, 2024 @ 12:56pm

Switched peacetime reconstruction back to triggered modifier, its nicer that way.
Big switch from on_actions to static_modifiers. Has the potential to reduce compatibility but its unlikely, and its faster.
Switched away from scripted effects and towards in-line effects to reduce scope changes and abstraction delay.
Added workaround for voltaire's nightmare government ranks

Update: Apr 2, 2024 @ 12:06pm

Performance improvement. Removed peacetime reconstruction triggered modifier and made it an event modifier instead.
Downsides: checked monthly instead of daily, no pop-up upon gaining or losing it
Upsides: checked monthly instead of daily (performance)

latest stable release

Update: Mar 17, 2024 @ 8:04pm

Un-reverted. Shaved 2 minutes off of 20 year fastforward :)

Update: Mar 17, 2024 @ 7:37pm

reverted for bugfixing