Europa Universalis IV

Europa Universalis IV

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Update: May 7, 2024 @ 1:49pm

Undid tweaks to coastal raids, they will continue giving devastation (though half of it is removed within 2 months of the raid). Kept the tax malus.
Latest stable release

Update: May 7, 2024 @ 12:31pm

Tweaked coastal raids to no longer give devastation but instead give tax malus

Update: May 6, 2024 @ 2:10pm

Small change to start of game options menu.
Latest stable release

Update: Apr 14, 2024 @ 6:26pm

Migrations were triggering on empty provinces leading to super high numbers where nothing happened. Fixed

Update: Apr 14, 2024 @ 6:07pm

Fixed :)
nothing was broken I just accidentally turned the event off
Latest stable release

Update: Apr 14, 2024 @ 12:04pm

broken :(

Update: Apr 12, 2024 @ 9:11pm

migration tests

Update: Apr 12, 2024 @ 3:44pm

migrations broken, further testing required

Update: Apr 10, 2024 @ 8:23pm

Major update: migrations! Population within your empire will now flee devastated and overpopulated areas and settle down in areas with less going on. Once the devastation on the devastated areas is cleared, some may slowly move back home. New variable being tracked in yearly report: migrations indicate 1 development having moved within your country, If a pop moves in or out of your country it will be in player dev change.

Update: Apr 10, 2024 @ 4:20pm

after losing 1200 development in 1 year I am undoing my migration code lmao