Europa Universalis IV

Europa Universalis IV

Development Expanded Lite
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Opdatering: 7. maj 2024 kl. 13:49

Undid tweaks to coastal raids, they will continue giving devastation (though half of it is removed within 2 months of the raid). Kept the tax malus.
Latest stable release

Opdatering: 7. maj 2024 kl. 12:31

Tweaked coastal raids to no longer give devastation but instead give tax malus

Opdatering: 6. maj 2024 kl. 14:10

Small change to start of game options menu.
Latest stable release

Opdatering: 14. apr. 2024 kl. 18:26

Migrations were triggering on empty provinces leading to super high numbers where nothing happened. Fixed

Opdatering: 14. apr. 2024 kl. 18:07

Fixed :)
nothing was broken I just accidentally turned the event off
Latest stable release

Opdatering: 14. apr. 2024 kl. 12:04

broken :(

Opdatering: 12. apr. 2024 kl. 21:11

migration tests

Opdatering: 12. apr. 2024 kl. 15:44

migrations broken, further testing required

Opdatering: 10. apr. 2024 kl. 20:23

Major update: migrations! Population within your empire will now flee devastated and overpopulated areas and settle down in areas with less going on. Once the devastation on the devastated areas is cleared, some may slowly move back home. New variable being tracked in yearly report: migrations indicate 1 development having moved within your country, If a pop moves in or out of your country it will be in player dev change.

Opdatering: 10. apr. 2024 kl. 16:20

after losing 1200 development in 1 year I am undoing my migration code lmao