DayZ
NCPR Core
Viser 1-10 af 17 forekomster
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Opdatering: 1. maj kl. 8:30

NCPR 1.51

- tweaked: types.xml -> update yours ( https://github.com/N3msi/NCPR/blob/main/NM_TYPES.xml )
- tweaked: under-the-hood-stuff for compatibility with Dayz 1.28
- fix: some missing translations
- fix: continously decrafting fabric gave wrong amount of rags ( fabric addon )
- fix: made NBC Helmet more resistant to zombiehits ( NBC addon )
- tweaked: makeshift bandage overhauled; now only available if fabric & medic addon are installed ( sewing & medical addon )
- tweaked: shard & shardknife visuals ( core )
- added: craftable nailboard & caltrops ( weapons addon )
- added: coloring support for 1.28 weapons ( airbrushing addon )
- added: trophies for fox, rabbit & pig ( bushcrafting )

Opdatering: 5. mar. kl. 1:03

- fixed compatibility issue when started with CF but without COT

Opdatering: 17. feb. kl. 4:16

NCPR 1.5


- tweaked: types.xml -> update yours ( https://github.com/N3msi/NCPR/blob/main/NM_TYPES.xml )
- tweaked: some minor stuff for compatibility with Dayz 1.27
- fix: all herbs that should have effects again ( medical addon )
- fix: Weaponslots from NCPR now also take Crossbows ( core )
- fix: burning puddle from molotov now correctly deals damage to Zombies & Animals ( core )
- fix: Rifleslot now correctly shows translations ( core )
- tweaked: decreased size of damageradius from burning molotov puddle ( core )
- tweaked: Slingshot´s model & now compatible with pistolholsters ( bushcrafting addon )
- tweaked: optics of Tuskmask ( bushcrafting addon )
- tweaked: some recipes/actions now use the new vanilla continuous functionality ( only after DayZ 1.27 update )
- tweaked: tubepouch now compatible with new vanilla slots ( only after DayZ 1.27 update ) ( repairing addon )
- tweaked: various recipes now give bloody hands on execution ( multiple addons )
- tweaked: Craft NBC bag now only available if both improvised NBC and sewing addons are installed ( fabric and NBC addon )
- simplified Spraycanbox ( Airbrushing & SignsCanvas addon )
- added: craftable NBC CombatHelmet ( fabric and NBC addon )
- added: crafting vanilla rope from guts now gives new gutrope ( core )
- added: craftable trophyboard to display hunting trophies ( signs addon )
- added: Beerbottle ( core )
- added: Goathorns & Hornhat ( bushcrafting addon )
- added: Terje Skillsystem compatibility for Bushcrafting addon ( bushcrafting addon )
- added: Saxonya Itempack compatibility ( Airbrushing addon )
- added: craftbale Yellowking Helmets ( only after DayZ 1.27 update ) ( core addon )
- added: some new weapons/Mags for coloring ( only after DayZ 1.27 update ) ( Airbrushing addon )
- added: optional craftable Railgun ( https://github.com/N3msi/NCPR/blob/main/Railgun%20Adminguide ) ( Weapons addon )
- added: optional craftable Exosuit ( https://github.com/N3msi/NCPR/blob/main/Exosuit%20Adminguide ) ( Armors addon )

- known issue: M14 might not visually show damagestates correctly ( fixed with DayZ 1.27 update )

Opdatering: 30. jan. kl. 5:16

Rollback

Opdatering: 30. jan. kl. 4:38

attempt to solve steam version synchro issue

Opdatering: 29. jan. kl. 11:25

NCPR 1.5

- tweaked: types.xml -> update yours ( https://github.com/N3msi/NCPR/blob/main/NM_TYPES.xml )
- tweaked: some minor stuff for compatibility with Dayz 1.27
- fix: all herbs that should have effects again ( medical addon )
- fix: Weaponslots from NCPR now also take Crossbows ( core )
- fix: burning puddle from molotov now correctly deals damage to Zombies & Animals ( core )
- fix: Rifleslot now correctly shows translations ( core )
- tweaked: decreased size of damageradius from burning molotov puddle ( core )
- tweaked: Slingshot´s model & now compatible with pistolholsters ( bushcrafting addon )
- tweaked: optics of Tuskmask ( bushcrafting addon )
- tweaked: some recipes/actions now use the new vanilla continuous functionality ( only after DayZ 1.27 update )
- tweaked: tubepouch now compatible with new vanilla slots ( only after DayZ 1.27 update ) ( repairing addon )
- tweaked: various recipes now give bloody hands on execution ( multiple addons )
- tweaked: Craft NBC bag now only available if both improvised NBC and sewing addons are installed ( fabric and NBC addon )
- simplified Spraycanbox ( Airbrushing & SignsCanvas addon )
- added: craftable NBC CombatHelmet ( fabric and NBC addon )
- added: crafting vanilla rope from guts now gives new gutrope ( core )
- added: craftable trophyboard to display hunting trophies ( signs addon )
- added: Beerbottle ( core )
- added: Goathorns & Hornhat ( bushcrafting addon )
- added: Terje Skillsystem compatibility for Bushcrafting addon ( bushcrafting addon )
- added: Saxonya Itempack compatibility ( Airbrushing addon )
- added: craftbale Yellowking Helmets ( only after DayZ 1.27 update ) ( core addon )
- added: some new weapons/Mags for coloring ( only after DayZ 1.27 update ) ( Airbrushing addon )
- added: optional craftable Railgun ( https://github.com/N3msi/NCPR/blob/main/Railgun%20Adminguide ) ( Weapons addon )

- known issue: M14 might not visually show damagestates correctly ( fixed with DayZ 1.27 update )

Opdatering: 21. dec. 2024 kl. 0:26

- fix: some bugs from combining boneknife + other items
- fix: removed decrafting from humanskin and fabric capes
- fix: removed vodka since it was buggy since 1.24 ( vanilla now has it´s own Glass Bottle that this mod uses instead )
- fix: coloring tubepouch now doesnt color attached bolts
- fix: notebook now correctly visually show when sketches are attached
- fix: placing a poster sometimes gave wrong animation
- fix: ingredients were not properly reduced when crafting bolts
- tweaked: headspike mechanics ( sticks now directly placeable / improved visibility / added slots for clothing / added skullattachment compatibility )
- added: craftable wooden head for the headspike ( so the good guys can use it too )
- added: airbrushing of Spur Potato BagZ
- added: bearskull
- added: boartusks

Thanks to Shoden from the Far From Sane Community for detailed live testing and feedback

Opdatering: 27. nov. 2024 kl. 0:41

forgot something in here

Opdatering: 26. nov. 2024 kl. 22:55

- tweaked: types.xml -> update yours
- added support for HunterZ´s Animal Mods, mainly horses ( core, bushcrafting )
- added craftable stonetools ( bushcrafting )
- added craftable cape ( fabric )
- added ability to sharpen tools up until damaged on Rocks/Stones ( repairing )
- added ability to repair firearms with riflekit ( repairing )
- added ability to harvest scrapmetal with wrench and screwdriver ( scrapmetalworking )
- tweaked Flamethrower: new visuals / less performance impact / changed ammocount / compatibility with COT ( weapons )
- tweaked Molotow Cocktail: new visuals / less performance impact ( core )
- tweaked Headspike mechanics, giving back proper stick on detaching head ( gore )
- tweaked costs of filling Flamethrowermag / Molotow Cocktail / Scraplamp / Pocketheater ( scrapmetalworking / weapons )
- fixed error related to skinning zombies/players after DayZ 1.24 ( gore )

Opdatering: 16. nov. 2024 kl. 2:15

- fix for one-handed anims, thanks to Luxas for reporting it and simultaneously delivering a fix