Total War: WARHAMMER III

Total War: WARHAMMER III

graetor's Grand Masters
Showing 11-20 of 27 entries
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Update: Nov 22, 2023 @ 3:59am

- Updated to the latest patch

Update: Sep 21, 2023 @ 9:02pm

- fixed missing morr bodies

Update: Sep 6, 2023 @ 2:01pm

- slight changes to "Light Everlasting skill"
- new material maps for Everlasting Light grand master

Update: Sep 1, 2023 @ 11:59am

- fixed missing texture (wtf CA?)

Update: Aug 31, 2023 @ 11:50am

- Updated for the latest patch

Update: Aug 27, 2023 @ 1:58am

- Added missing Bonus vs. Large to Knights Panther (Lance)

Update: Aug 22, 2023 @ 1:51am

- Added new demigryph mounts for orders that have them
- Added new battle entity for demigryph mounts

Update: Aug 21, 2023 @ 3:21am

MAJOR UPDATE!

MAIN CHANGES
-Major revamp of the Grand Master skill tree
  • Added back the individual knightly orders
    1. Reiksguard
    2. Knights of the Blazing Sun
    3. Knights Panther
    4. Knights of Morr
    5. Knights of the White Wolf
    6. Knights of the Everlasting Light
    7. Generic Knightly Orders
  • Lance variants for certain knightly orders
  • Demigryph variants for certain knightly orders
  • Removed Preceptors
    - Not part of the original scope
    - Wanted to focus more on Grand Masters rather than a hero version
    - Besides, no preceptors on tabletop

VISUAL CHANGES
  • Revamped Grand Master visuals
  • Reduced variants from 8 to 5 (Better in the long run)
  • 5 new and unique variants for every order
  • New and improved portraits and unit cards for all

SKILL TREE CHANGES
  • Added new unique skills
    - Lance Formation
    - Indomitable
    - Battle Drills
  • Knights of the Inner Circle skill
    - Renamed to "Inner Circle"
    - Now part of the red skill line
  • Removed Eminent Grand Master skill
  • Mounts are unlocked through tiers
    - I.e., Lvl. 1 is base barded warhorse, Lvl. 2 is lance variant, Lvl. 3 is for demigryph
    - Note, not all orders have multiple mounts!
  • Skill lines now affect regular Empire Knights
    - I.e., The Reiksguard skill line not only affects Reiksguard units, but regular Empire Knights as well
    - This is to encourage cavalry-centered armies, which is the whole point of the lord
    - Also makes it vanilla friendly
  • Move Imperial Shield to quests

ABILITY CHANGES
  • Added new abilities for each Grand Master
    1. Reiksguard - Stubborn
    2. Blazing Sun - Blinding Light
    3. Knights Panther - Arabyan Warhorses
    4. White Wolf - Crush the Weak
    5. Everlasting Light - Cursed
  • Battle Rhythm
    - Vigour Reduction reduced from 15% to 5%
    - New icon
  • Glorious Charge
    - Buffed values
    - New icon

FIXES/MISC CHANGES
  • Added flavor text to custom battle mounts

COMPATIBILITY
  • Added compatiblity with Sylvania: Faction Overhaul
  • Added compatiblity with Necrorise's Knights of the White Wolf
  • Added support for SFO knight units (but not balanced!)

Update: May 25, 2023 @ 8:23pm

Update: May 25, 2023 @ 7:18pm

- Updated for the latest patch