Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

BM Mod - Gates of Hell
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Opdatering: 21. nov. 2023 kl. 10:43

- Updated to latest game version: 1.032.0

Opdatering: 7. sep. 2023 kl. 10:08

- Updated to latest game version: 1.031.0*
* Nothing really changed - I have checked all related files and made and update to be on the safe side

Opdatering: 30. aug. 2023 kl. 10:54

- Updated to latest game version: 1.030.0

Opdatering: 5. apr. 2023 kl. 2:24

- Added a folder "___5_minutes_timer_on_body_parts" in the main "resource" folder of the mod. Copy and overwrite the files from this folder to the "resource" folder of the mod, if you experience fps drops because of the too large number of body parts. This can be helpful when playing large or very long battles. The timer depends on part size and a random number of seconds up to 30. In short, all parts will vanish within 2 - 5 minutes timer.

Opdatering: 27. mar. 2023 kl. 9:51

- Reverted back to the standard helmet/headgear behavior on bullet hit. ( read previous notes for details )
- Added a folder "___helmets_off_on_bullet_hit" in the main "resource" folder of the mod. Copy and overwrite the files from this folder to the "resource" folder of the mod if you want the helmets to have a chance to be knocked off on bullet hit.
- Added a folder "___no_vehicle_corpse_crush" in the main "resource" folder of the mod. Copy and overwrite the files from this folder to the "resource" folder of the mod if you don't want vehicles/tanks to crush corpses. ( body parts can still be crushed )
- Moved the optional high resolution textures to the main "resource" folder of the mod. Just to keep the optional files in the same place. Copy and overwrite the files from this folder to the "resource" folder of the mod if you want to try high resolution textures for the body parts.

Opdatering: 25. mar. 2023 kl. 11:17

- helmets and other headgear has a chance to fall off on bullet hit

Opdatering: 16. mar. 2023 kl. 15:17

- Updated to latest game version: 1.028.0

Opdatering: 15. mar. 2023 kl. 11:41

- vehicles / equipment with "small cannon" tag are no longer able to crush corpses, large corpse parts and live soldiers. Its done to avoid friendly casualties when moving said vehicles / equipment and to keep it more realistic. The list includes, but is not limited to, such types as machine guns, mortars, ammo crates and small caliber auto cannons.

Opdatering: 1. mar. 2023 kl. 12:51

- added more blood decals
- blood decals stay 50% longer now ( might need to adjust this number if it will be causing lag )
- blood brightness increased

Opdatering: 20. feb. 2023 kl. 14:51

- quickfix of a bug related to testing of the previous version