Victoria 3

Victoria 3

[1.9] Morgenröte - Dawn of Flavor
Showing 121-130 of 151 entries
< 1 ... 11  12  13  14  15  16 >
Update: Jul 30, 2023 @ 9:50am

New version 1.8.0 "Darwin".

This is a MASSIVE Update. Please start a new game. Pretty please.


General Science:
- Astronomers, engineers, naturalists, paleontologists, archaeologists, and anthropologists are now part of a category of characters we call "academics." Academics are not politicians, generals or admirals, but exist as background personalities.
- Since Academics do not exist as ordinary characters, they are generated over time via a special Journal Entry (Academic Career).
- The time it takes for a new academic to be generated depends on literacy levels, educational institutions, and specialized universities.
- The academic generated at the end of a curriculum is random; unless the player influences it by specializing universities. Then it is possible to specify the area from which the academic comes.
- Universities can be specialized. The areas are: technical-mathematical (astronomer, engineer), natural-historical (naturalist, paleontologist) and humanistic-anthropological (archaeologist, anthropologist).
- Several specialized universities do not give an additional bonus to an academic's doctoral degree; however, they do help to shape a particular research focus. For example, technical-mathematical universities give a bonus for researching production and military technologies, but a malus for society technologies.
- A nation that researches a certain key technology first receives an academic along with an event. Key technologies are: Modern Astronomy (Astronomer), Steel-Frame Building (Engineer), Evolutionary Theory (Naturalist), Paleontology (Paleontologist), Early Archaeology (Archaeologist), and Modern Archaeology (Anthropologist). In some cases, a nation gets historical characters for this; for example, Gustave Eiffel appears for France in the Engineering event.
- IMPORTANT: Archaeology has not yet been changed to the new system. For the time being, everything will remain the same. In an upcoming update, archaeologists will be generated via journal entry and anthropologists will be added as a new character trait. The Humanistic-Anthropological University is therefore still disabled in this update.

Zoology:
- 30 animals, 5 per continent, live in habitats designated by modifier.
- Naturalists can collect animals on their own territory by decision.
- With a diplomatic action, animals can be bought from friendly countries.
- Safari Decision to capture African animals.
- Animals can also be found on the Pacific Expedition and Zeppelin Expedition.
- From 5 animals you can build a zoo. This zoo can be upgraded by decision the more animals you have. The bigger the zoo, the more prestige. There are five upgrade levels (currently only four are possible).
- A zoo can either strengthen science as a research zoo or raise the standard of living as an entertainment zoo.
- The zoo can be entered via a journal entry. There you can find all captured animals that can be visited. Under certain circumstances there are also Easter Eggs.

Naturalism:
- Naturalist as a special trait belonging to an academic.
- Collect specimens on Pacific Expeditions, Safaris, and African Expeditions (Vanilla).
- Via a Journal Entry, specimens can be used to build a botanical garden or specimen collection in your zoo. The garden improves living standards, the collection improves research; both give prestige.
- Your naturalist can discover the "Wallace" line on a Pacific expedition in Indonesia if you have enough specimens and advanced technologies.
- Historical events for the return of the Beagle with Darwin, the publication of Humboldt's "Cosmos" and the discovery of Mendel's rules.

Paleontology:
- Paleontologist as a special trait belonging to an academic.
- Several states have Normal and Great rock formations. However, these are not uncovered at first, but are discovered by paleontologists or revealed during research into paleontology technology.
- Normal formations contain fossils, while Great formations contain fossils and dinosaur bones.
- If you have a formation and a paleontologist, the paleontologist will find fossils every year (passively).
- Fossils can also be found on Pacific expeditions and the Zeppelin expedition.
- Game rule that allows to randomize Great Formations on a continent. Dinosaur bones are then not necessarily in the western United States, but can be anywhere in North America.
- Paleontological collection as part of the zoo. Accessible via Journal Entry to get more information.
- Special fossils such as the Java Man, trilobites, insects encased in amber, or Archaeopteryx.
- Java Man can be discovered on a Pacific expedition to Java if you have fossils and paleontology. This must happen before 1891. Otherwise, the Dutchman Dubois finds the bones by historical means.
- IMPORTANT: The paleontology feature is not finished yet. It still lacks dinosaur bones and the ability to assemble them into skeletons. Fossils can also be found, but do not yet have a more advanced feature.

Oceanography:
- Pacific expeditions with customized ship names.
- Pacific expeditions can increase a nation's oceanographic knowledge. Should a nation accumulate enough oceanographic knowledge, it gains a naval advantage for a few years.
- The Challenger Deep can be discovered during a Pacific expedition in Oceania, assuming sufficient oceanographic knowledge.
- Pacific expeditions designed to enhance a nation's glory have a chance to complete a circumnavigation.
- Admirals who undertake a successful Pacific expedition can improve their trait.

Astronomy:
- Observation of solar eclipses and southern starry skies during Pacific expeditions.
- Possibility to observe the transit of Venus in 1874 (major event).
- Discovery of the asteroid Astraea by Prussia (additional planet before the discovery of Neptune).
- Historical events about the observatories in Awadh, Athens and Switzerland.
- Numerous new characters with their own models available as astronomers: Le Verrier, Quetelet, Argelander, Vouris, Schiaparelli, Hubble, Bond, Wilcox, Wolf, Möbius, Planck.

Christian Mission in Oceania:
- Countries with diplomatic interests in Oceania may send missionaries to convert the natives.
- After successful conversion, the chiefs place themselves under the protectorate of their godfather. Protectorates can be annexed very easily via diplomatic action.
- Rival mission stations (Catholic vs. Protestant) can lead to a political crisis.
- Missions provide access to oceanic artifacts, exotic animals, and the opportunity to acquire colonies with "soft power".
- Unsuccessful missionaries are killed by natives.

Changes:
- Museums and observatories are no longer built by Decision. Instead, they are built directly like any other building (if the requirements are met).
- Museum, Observatory, Opera and Zoo are not accessible via a "Visit" Decision, but a Journal Entry (Visit Special Building).
- Removed character interaction with engineer. An engineer will automatically work on a monument without making him the construction manager.
- Archaeological Exhibitions are now worth more (15, 25, 50, 100 prestige).
- Astronomical report shows how many astronomical objects were found in the year.
- 5 new events for the vanilla Africa expeditions.
- Detailed listing and indexing of all events in the event files at the top of the file.

GFX:
- New images for Curtiss technologies.
- Icons for East Asian artifacts, Schneider Trophy points, Architectural Splendor and Airlines.
- Characters now don't always wear hats and glasses.
- Two new loading screens.
- New start screen.

Music:
- New playlist "Dubois - Carnival of the Animals" with 14 new tracks.
- New playlist "Elgar - National Themes". National themes have been extracted from the Dawn OST.
- New playlist "Elgar - War Themes". War themes are taken from the Morgenröte OST.
- New track "Gauillaume Tell" as national theme for Switzerland.

Fixes:
- Piccard now travels around as originally intended.
- Removed Capitalists from independent artist pm.

Update: Jul 8, 2023 @ 7:36pm

New version 1.7.7 "Fabre"

This update tries to fix fine art/music issues

- Services removed as a fine art/music substitute
- Added production method for artisan and industrial instrument production at the beginning for some tooling workshops to stabilize instrument production
- Added trade routes for instruments at the beginning to stabilize music production at the start of the game

Update: Jul 1, 2023 @ 6:26pm

New version 1.7.6 "Fabre"

- Compatible with 1.3.6
- Music volume of Morgenröte tracks reduced by 50 %. That was harder than you might think.
- As 1.3.6 balances the pop need "art" AGAIN, this may also change the music demand in the game. The results of this change are not tested yet.

Update: Jun 26, 2023 @ 9:18am

New version 1.7.5 "Fabre"

- Compatible with 1.3.5
- As 1.3.5 balances the pop need "art" in a different way (giving services more importance) this may also change the music demand in the game. The results of this change are not tested yet.

Update: Jun 15, 2023 @ 1:15pm

Update: Jun 15, 2023 @ 12:17pm

New version 1.7.4 "Fabre"

- Fixed a bug with the Prokofiev arrival event triggering too often.
- Fixed a bug with the architectural splendour not working as intended.

Update: Jun 9, 2023 @ 7:53am

New version 1.7.3 "Fabre"

- Fixed a bug regarding excavations and excavation teams
- Existing opera houses can be expanded, even if they are not in the capital (USA fixed)

Update: May 30, 2023 @ 2:21am

New version 1.7.2 "Fabre"

- Compatible with 1.3.2
- Added the Saxon Palace as a monument in Warsaw. It is deactivated.
- Added a decision for polish nations to activate it again. The need to own Warsaw/Mazovia.

Fixes
- Fixed an issue which prevented players without "Voice of the People" DLC to play Morgenröte
- Fixed an issue with new "Voice of the People" achievements
- Fixed localization for Sagrada Família Support decision
- Added mesh for Sagrada Família which caused errors in log

Update: May 26, 2023 @ 3:44am

New version 1.7.1 "Fabre"

Major features
- Compatible with 1.3
- Compatible with map mods (again)
- Sagrada Família monument
- Character Interaction „Appoint Chief Engineer“. Chief Engineer will give two instead of one construction point per month when building a great monument

Minor content features
- Added decision for theocracys or iberian nations with state religion to speed up the construction of Sagrada Família.
- Added a hard achievement for Spain: Segundo siglo de oro.
- Added four new Schneider Trophy events
- Added an event for Water Airports
- Added two events for the construction of the Mole Antonelliana (Italo balloon)
- Added Auguste Piccard
- Ballonist events can be hidden
- Schneider Trophy participants and their individual progress are shown in the JE

Changes
- The tourism event for Cristo Redentor needs an airline as trigger
- D’Annunzio event deactivated for the moment (is considered an agitator now)
- There is only a chance to gain one or two Schneider points per week (in rare cases, three were possible)

Fixes
- Historical events for the great scientists Planck, Rutherford, Hubble, Mendeleev and Le Verrier should trigger now
- Event „Bastet, the Cat Goddess“ will trigger now on expeditions in Egypt
- Alfred Escher for Switzerland should trigger now
- War of the Romantics should fire and end correctly now
- Broadcast decision should now trigger the right event (instead of Wagner)
- Fixed a bug in the zeppelin rescue mission
- Fixed a bug with the cinema JE

Update: Apr 28, 2023 @ 12:00am

This is the same version as 1.7.0 "Wright"

New Gameplay features:

• A completely new side branch in the "Military" technology branch with six new inventions. In addition to the army and navy, aviation is now also available. From Montgolfier balloons and messenger pigeons to seaplanes and modern aviation.
• A new building: the airport as the center of civil aviation (adapted from DarthYa'll's "Civil Aviation and Airfields").
• New character traits: balloonists (in three levels), pilots and flying aces. Pilots can also emerge randomly in war missions and become flying aces after repeated deployments at the front.
• Airlines with an influential tycoon who is constantly trying to expand his company. The bigger the airline, the more advantages for your country.
• Zeppelin expeditions to the North Pole. Undertake research trips, build polar stations, gain new knowledge about geography, meteorology and biology of the arctic and be the first to cross the pole in an airship!
• A new diplomatic action to open up airspace for your airlines and zeppelin expeditions.
• The wonderful world of balloons: hire balloonists and set records!
• Follow in the footsteps of Charles Lindbergh and take the first solo flight across the Atlantic to revolutionize aviation.
• Upgrade your private airline to the highest tier, giving your country the power to build the world's largest plane (and make it fly).
• Upgrade your private or government airline and build a giant blimp to travel the world (and make sure it doesn't crash).
• Compete in the famous Schneider Trophy seaplane race and make sure this precious trophy stays in your country.
• Four historical pilots and balloonists: Richthofen, Piccard, Lindbergh (ECCHI) and D'Annunzio (ECCHI).
• Other events, decisions and journal entries, such as the possibility of founding a pilot school, historical events relating to Graf Zeppelin and Henry Fabre and an adventure in Tibet.
• Seven achievements related to aviation and aerial adventures.
• A total of more than 160 new events, 13 journal entries, 7 decisions and 100 modifiers.

Changed Gameplay Features

• Only one observatory for one country; historical observatories were removed if one country had two or more.
• If a new observatory is conquered or inherited (by country unification) it will be dissolved; however, the annexing country will get some astronomical objects and tech points.
• New meteorological PM for observatories, giving a national research bonus.
• New, decentralized Rapa Nui nation on Easter Island with own state. This will be the beginning of something …
• Decision for Chile to annex Easter Island.
• Added Trade unions to the Expressionism Journal Entry.
• Removed capitalists from „independent artists“ opera house.
• Changed law requirements for PMs in opera house.
• Journal Entries which need astronomical objects or musical tradition will calculate all values collected in the game, not only the tradition/objects collected AFTER the JE was activated.
• No gold reserves needed to build the museum.

Other Features

• New shiny PM icons made by Lord R. Yay!

Fixes

- Fixed an error with pre columbian artifacts in museum.
- Fixed an issue with the museum in the bureau of the Lead Scientist (couldn’t visit the museum anymore).
- Moved generals in expedition decisions from „shown“ to „possible“, so the player sees this requirement.
- Fixed problems with the Mole Antonelliana decision.
- Added timer for exhibition events. This should prevent problems with exhibitions not triggering.
- Fixed some typos because Marco works sometimes late at night (lenght).
- Localization Error fixed for Art Deco Skyscraper.
- Localization Error fixed in Rachmaninoff event.