Wildermyth
Memories of the Past
Se afișează 1-10 din 13 intrări
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Actualizare: 24 nov. 2023 @ 19:30

replaced missing goal text

Actualizare: 11 nov. 2023 @ 14:41

fixed two tidings that could escape into non-campaign runs

Actualizare: 15 oct. 2023 @ 10:05

added art for Drauven PCs mod (courtesy of the Drauv mods)

Actualizare: 4 sept. 2023 @ 10:17

Fixed problem with escape missions failing if you leave a large pet for last

Actualizare: 15 iul. 2023 @ 10:39

Uploading again due to disk write error

Actualizare: 15 iul. 2023 @ 6:59

Block monsters from spawning in a room that can't be entered

Actualizare: 13 febr. 2023 @ 18:56

Final battle toned down a lot more
Toned down intro fight to avoid instakill
Moved intro loot to after hero promotion (and added an extra)
Convert Drauv fights to Morthagi after peace with the Drauven
Prevent all plot sites from being destroyed by incursions
Make the "read the cards" goal succeed when all the cards are read
Prevent breaking an Eluna and the Moth monster
Known bug: Chapter 4 has no wilderness enounters. No idea why.

Actualizare: 4 ian. 2023 @ 14:44

corrected the event trigger for Good Boots

Actualizare: 26 dec. 2022 @ 12:17

Overly difficult combats toned down (chapter 1, chapter 4 towns, final battle).
Rootkeeper plants trees less often
Destroying all the trees in towns stops the Forgotten from triggering
Fog no longer has the Corruption tooltip
Thrixlshift is a swift action, is not stackable with itself, and does not trigger if Untouchable or Foxflight is going to trigger instead, so you can combine the two abilities usefully
The Inscryptors are no longer noncombatants - they can sting with their acid quills now
Fixed the tile feedback for places to explore in the Inscryptor mission
A few more foes to appear when leaving the Seagate both times
Gave the holder of the Mortificial Bargain a proper Mortal Choice in the final battle
Made it clearer which goals will stop reinforcements.
Added LPs to starting fight

Actualizare: 17 dec. 2022 @ 18:14

adding credit line