tModLoader

tModLoader

Martin's Order mod
目前顯示第 11-20 項,共 36 項
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更新:2024 年 8 月 25 日 @ 下午 7:52

- Martin's Order Mod v0.6.6.27 Changelog - (Published to Stable tML v2024.6)
Added garden fences to the florist's shop
Added chest items to the mimic's pre-hardmode drop pool in remix seeds
Added Magnesium, Marcury & Coal to additional slime ore drops
Added the Tantalum Helmet, Green & Blue Glowing Mushrooms, Ancient Mercury Helmet
Added small minion teleports to whips that drew minions closer to hit targets, both restricted to line of sight
Added the Apple Pie Slice (unimplemented vanilla item)
Added the Poisonous Spore, that spawns when in Corrupted or Crimson Jungles
Added various new sounds to projectiles such as Sea Arrows, the Razor Bubble and Bouncy Bullets
Added hellfire, burning and slimed to debuffs reduced with wet, which also has smoke particles when putting out fire
Added some extra visual and sound effects to the Carnage Pillar's fight
Removed the restriction of defeating Moon Lord before spawning the endgame bosses
Removed the restriction for poiting regular flashlights backwards, they can all aim anywhere now
Tweaked the Red Glowing Mushrooms to work similar to the other new ones
Tweaked the Burnside's momentum temperature changing & added particles upon reaching the respective temperature limit
Tweaked the Scout Badge Bag's buffs to give fixed movement increases along other buffs at certain durations, buffs also limited to 30 minutes
Tweaked AI changes for Britzz and removed AI change in drunk seed
Tweaked some of the extra dialogues from vanilla NPCs while stinky
Tweaked some enemy mod debuff immunities
Increased the range in which the Creeper prepares to explode
Increased the base damage, knockback & armor penetration for DD aura from the Tormented Fish Spirit
Increased the damage, armor penetration & hitbox for the Triplet's Barrage Shield special DD aura
Increased the Camo Jacket's damage reduction against projectiles
Increased the chance to not consume Sharp Petals
Decreased spread arc of the Tantalum Screws
Decreased brigthness for various afterimage effects
Decreased the White Slime's spawn rate, health & contact damage
Decreased the drop rate for pearls from the ocean clam
Decreased the Withe Slime's knockback resistance
Changed mod display name to "Martin's Order"
Changed Tantalum armor set bonus to a double jump with orbital spikes that ignore defense points and slight immunity to electrified
Changed Tantalum melee weapons to use the orbital spikes instead of propelling forward
Changed the Burnside being crafted to being dropped from any enemies in the Cold Desert
Changed the button for toggling flashlights on & off to a new keybind
Changed the cog icon for modified items to the mod's icon
Changed the Communication Headset's set bonus' minion command to a minion teleport
Changed the Voodoo jets to increase minion & sentry projectile velocity, also making melee minions inflict shadowflames
Changed the white gel arrows, bullets and explosives into Hyper ones, that feature both sticky & bouncy features of the other 2 gel versions
Changed various flame projectiles into new flamethrower animated ones
Fixed Zinc armor being crafted on a mythril anvil instead of a regular anvil
Fixed the Plastic, Paper and Biosolid falling projectiles & made the last into alternative sand gun ammo
Fixed Britzz' AI bugging & ice pillar attack being undodgeable on higher difficulties
Fixed Britzz' health bar
Fixed Tesla's lasers being silent
Fixed the Carnage Pillar's spawn info in Boss Checklist saying "razor"
Fixed minion rage by changing it to a temporal hitbox & damage increase
Fixed DD aura not being visible
Fixed some wonky laser & vertically larger hitboxes
Fixed the Frosty Eskimo sliding away in one direction
Fixed flashlights' light reduction through tiles
Fixed some furniture dropping twice when broken
Optimized mod recipes loading time
- Calamity Compatibility
Britzz will move faster in boss rush
The Alchemist will wait less time before shooting
- Thorium Compatibility
Added recipes for Thorium dungeon loot with ancient debris, and enchanted gear with fallen stars

更新:2024 年 6 月 23 日 @ 下午 4:20

- Martain's Order Mod v0.6.6.13 Changelog - (Published to Stable tML v2024.4)
Fixed Minion rage and enraging from whips and armor paralyzing minions (except for things like Optic staff?? it seems that minions that chage their updates per second disappear or freeze in place, I'll look into it later on)
Buffed jump speed of Parachute & Exploration kit
Tweaked hover gave by Mana pickaxe

更新:2024 年 6 月 23 日 @ 下午 2:38

- Martain's Order Mod v0.6.6.12 Changelog - (Published to Stable tML v2024.4)
Ported to latest tmod version
Fixed compatibility with Calamity mod
Fixed headshot pennies working with crit hits on dummies
Fixed deterrence not depleting completly when being hit

更新:2024 年 4 月 1 日 @ 下午 7:30

- Martain's Order Mod v0.6.6.9 Changelog - (Published to Stable tML v2024.2)
- Happy April fools! -
Fixed one of the Gamer's graveyard dialogues, and added a mention of game theory
Fixed a typo in Trojan arrows and bullets' descriptions
Fixed that all tools, including hammers, can hurt cows, pigs and chickens
Fixed that the w.i.p. Hero mode doesn't make enemies only take 1 damage
Fixed mod disabling when trying to host a server
Resprited a projectile
Added Creepers (only in fool mode or drunk seed)
Tweaked the extra deterrence buff formula from the sheath in favor of weaker melee weapons (from +50% to +4+33%)
Buffed damage of Void Claws

更新:2024 年 3 月 5 日 @ 下午 4:34

- Martain's Order Mod v0.6.6.8 Changelog - (Published to Stable tML v2024.1)
- I think tmod updated Patch -
For now recipes will take slightly longer to load sorry

更新:2024 年 3 月 4 日 @ 下午 4:42

- Martain's Order Mod v0.6.6.7 Changelog - (Published to Stable tML v2024.1)
- All the ants Patch -
Ant colonies will spawn more frequently when the Queen ant hasn't been defeated and are considered rare creatures
Fixed the Queen ant never being registered as defeated when defeated
Fixed the lighting on the modded gem bolts' dusts
Fixed the last few modded gems not being able to be placed properly


更新:2024 年 2 月 28 日 @ 下午 9:47

- Martain's Order Mod v0.6.6.5 Changelog - (Published to Stable tML v2023.12)
Fixed the Clam chest having a wrong text when not being able to unlock it
Fixed some npc shop items not showing up, now all moved to the gamer's shop
Fixed the modded exposed gem tiles
Properly added the Shadowflame Warlock Hat
Buffed the Void Claws' damage
-
Exploration points are now gained slightly slower and are more strict against moving back and forward


更新:2024 年 2 月 23 日 @ 下午 8:21

- Martain's Order Mod v0.6.6.4 Changelog - (Published to Stable tML v2023.12)
Added exposed gem and stone block tiles for the mod's pre-hardmode gems
Added the Whoopie cushion tied into a stone
Crabs can be caught with a bugnet while they're under half health
Dirt and stone now turn into their sturdy counterparts under deep layer faster
- -
Resprited all Garnet items into actual fuchsia
Resprited some void weapons
Fixed natural light in any biomes being slightly low
Fixed modded magic hats not working with modded robes
Fixed the Windy day and Raining dialogues of the Florist
Fixed mod's flails not being able to hit enemies if the player wasn't in line of sight
Tweaked lighting for the Rainforest and Void biomes
Tweaked the Point Zero into the Void Claws

更新:2024 年 2 月 15 日 @ 下午 9:13

- Martain's Order Mod v0.6.6.3 Changelog - (Published to Stable tML v2023.12)
- Large world Patch -
Decreased spawn rate of mod critters
Decreased tasks for the world generation upon defeating WoF, hopefully fixing hardmode not activating in large worlds

更新:2024 年 2 月 13 日 @ 下午 11:45

- Martain's Order Mod v0.6.6.1 Changelog - (Published to Stable tML v2023.12)
- Void souls Patch -
Fixed enemies not dropping Void souls in the underground Void