Arma 3
MokTech Industries - Core
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Update: Aug 8, 2024 @ 3:16pm

MokTech Industries - Core v1.8.5 - Hotfix #1

- Fixed ATTE Texture
- Fixed Wood stock weapons being missing

Update: Aug 8, 2024 @ 1:44pm

MokTech Industries - Core v1.8.5

- Fixed an issue where selecting a kit in ACE Arsenal would spit out a giant debug message in chat (whoopsies)
- Fixed issue causing T-20 to go missing
- Changed ALOT of visual and sound effects
- Fixed issues with Fortify crates not appearing
- Added Repair Facility to Fortify
- Added ATAP
- Added ATRT
- Added ATTE SOB Texture

Update: Aug 2, 2024 @ 1:53pm

MokTech Industries - Core v1.8.4

- Increased max speed, armor and acceleration of the ARC-170
- Added "Bow" and "Arrow" to ARC-170 Multi-Seat
- Resolved issues with RPS-6 Heavy and made it Wire Guided
- Re-added LAAT-C AA Missles
- Buffed MG and AP on Brawler Saber
- Buffed Bowcaster
- Buffed Valken
- Added Woodstock DC-15A and S (CT+)
- Buffed Armor on PX10

Update: Jul 4, 2024 @ 11:49am

MokTech Industries - Core v1.8.3

- Added Gonk's custom LAAT/i skin
- Added AT-TE (Uparmoured) variant
- Updated RPS-6HP, more balancing adjustments
- Updated some of the default loadouts in light of recent changes
- Updated TX-130 Brawler, increased armour
- Updated ACE Vehicle Logistics pool values for PX-10
- Update Zyys custom LAAT/i skin
- Fixed an issue with aircraft pylons

Update: Jun 13, 2024 @ 8:37am

MokTech Industries - Core v1.8.2

- Added T-20 to weapons
- Updated RPS-6HP, buffed range and damage
- Updated "grenade drone" framework to be dynamic
- Updated ammo counts for various aircraft pylon magazines
- Updated arsenal preset loading/importing, prevent weight exploits
- Fixed an issue with the PAAP/PATP packing
- Fixed an issue with the AD-BM 9, ace artillery handling

Update: May 30, 2024 @ 11:29am

MokTech Industries - Core v1.8.1

- Added PAAP/PATP turrets
- Updated mass on PLX-1 mags
- Updated Rho-Class weapons, added AA
- Updated FS arsenal, added AD-BM
- Updated AD-BM Airburst Cluster tracers
- Updated Fixed Wing pilot cams, added NV
- Fixed DC-15S shielded variant
- Fixed AD-BM disassembly
- Fixed stringtable for AD-BM ammo unload action
- Fixed map not available when controlling AD-BM

Update: May 23, 2024 @ 6:51am

Hotfix for arsenals

Update: May 23, 2024 @ 5:29am

MokTech Industries - Core v1.8.0

- Added AD-BM9 Mortar Turret + Supply Crate
- Added shield to DC-15S and DP-23
- Added handheld HuntIR launchers (used like Emergency Flare Launchers)
- Updated object hack, added password option
- Updated Verpine, increased scope zoom and improved performance at range
- Updated weight of normal mortar rounds, slight decrease
- Updated DC-15X, slight improvement to accuracy at range
- Updated Breaching Charge framework, switched to config property instead of using inheritance-based checks
- Updated Logistics config structure, allow for custom presets specific to certain boxes
- Fixed logiboxes c':
- Fixed fortify menu not showing correctly
- Fixed some inheritance trees for a few vehicles

Update: May 9, 2024 @ 12:26pm

MokTech Industries - Core v1.7.5

- Added PX-10
- Added Rho-class and new crates
- Updated time to live on RPS6HP rockets
- Updated logibox framework to allow setting individual limits per box (through variable only right now, frontend will follow soon)
- Updated Y-Wing, radar range and AA missiles
- Update Delta-7 texture options, added Rat skin

Update: Apr 19, 2024 @ 8:02am

MokTech Industries - Core v1.7.4

- Added Shadow Virus Grenades
- Added Halothane Gas Grenades
- Added Anti-Chemical Inhaler
- Added Zeus Modules to shell an area with Shadow Virus or Halothane Mortars
- Added Zeus Modules to spawn Halothane and Shadow Virus Gas
- Added Anti-Chemical Inhaler to Arsenal Whitelists
- Added Halothane Gas Grenades to ARC, Commando and Covert-Ops Whitelists
- Added CBA Settings to enable 'Lung Damage' (Default: Disabled)
- Made some tweaks to the Disposable RPS-6 from falling short