Slay the Spire

Slay the Spire

Loadout Mod - GUI for getting all sorts of stuff + Card Modification + Easy Debugging
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Pembaruan: 11 Mei 2024 @ 10:48am
berdasarkan Jasonwqq

1.0.6.2: Fixed a bug where Tilde Key locked values were not properly resetting after victory and causing crashing issues

Pembaruan: 7 Mei 2024 @ 11:41pm
berdasarkan Jasonwqq

1.0.6.1: Fixed dynamic variables in card view popup screen in card modifier being incorrectly rendered; now it also renders card mod power tips

Pembaruan: 6 Mei 2024 @ 10:59am
berdasarkan Jasonwqq

1.0.6.0: Fixed some on kill and on damage card mods being wonky, they should now work on multi damage and random damage (credit to Autumn's Chimera Cards mod for teaching me how to properly implement those things); fixed exhaust and unexhaust button being amogus with card descriptions

Pembaruan: 29 Apr 2024 @ 12:12pm
berdasarkan Jasonwqq

1.0.5.0: Now skin selection is more intuitive; added an Edit Stat option to creature manipulation panel; now kill option requires double click to confirm; bug fixes

Pembaruan: 27 Apr 2024 @ 2:26pm
berdasarkan Jasonwqq

1.0.4.1: Bug fixes; now cards once again copy their color and type upon making stat equivalent copy; fixed shop purge cost not accounting for membership cost etc; fixed player morphs behaving wonky during shield and spear fights

Pembaruan: 23 Apr 2024 @ 9:02pm
berdasarkan Jasonwqq

1.0.4.0: Switched permanent card editing to dynamic patching, should be way more consistent now; Now added Keywords will be highlighted and gives you a tip; Bug fixes

Pembaruan: 23 Apr 2024 @ 9:26am
berdasarkan Jasonwqq

1.0.3.2: Minor adjustments to positioning by moving it leftward by 4 pixels

Pembaruan: 23 Apr 2024 @ 8:27am
berdasarkan Jasonwqq

1.0.3.1: Fixed the icon being janky on other resolutions

Pembaruan: 23 Apr 2024 @ 12:20am
berdasarkan Jasonwqq

1.0.3.0: Bug fixes; Now all loadout side panel relics no longer uses Abstract Relic class, hopefully reducing potential crashes

Pembaruan: 22 Apr 2024 @ 12:25pm
berdasarkan Jasonwqq

1.0.2.0: Bug fixes; Added Potion Potency option in Reality Manipulator(bug: not effective after closing the game); Added relic counter locking to Reality Manipulator; Improved the Infinite Upgrade cardmod, credit to Autumn's Chimera Cards mod; Added some second magic number editing to VUPShion mod (current is not saved when u leave the game)