Arma 3
Dynamic Camo System
Mostrando 1-4 de 4 aportaciones
Actualización: 21 DIC 2022 a las 12:29

Version 2.0.0

Changed:
* Project has been rewritten to fit the CBA addon template (Credit: johnb432)
* Improved caching: functions and camo values are now cached (Credit: johnb432)
* Reduced network load (Credit: johnb432)
* Improved customization capabilities related to ghillie suits and light compensation (Credit: johnb432)
* Night compensation has been replaced by a smarter system based on ambient light levels (Credit: johnb432)

Fixed:
* Addon options not showing before mission start (Credit: johnb432)

Actualización: 3 MAY 2022 a las 7:21

Version 1.2

Changed:
- Minor code refactoring
- Minor optimization

Fixed:
- Units in vehicles now always have a 1.0 camo coefficient

Actualización: 28 ABR 2022 a las 12:49

Version 1.1

Changed:
- Changed the final calculation to use a sinusoidal function instead of an exponential one, improving accuracy and reducing sensitivity

Fixed:
- Uniforms without hiddenSelectionsTextures giving errors
- Multiplayer issue related to setUnitTrait (Credit: Seb105)

Actualización: 26 ABR 2022 a las 10:24