The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Repentance Eternal Edition
Showing 61-70 of 344 entries
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Update: May 7, 2024 @ 11:42pm

-changed the formula that increases the hp of the head of hollows and eternal hollows so they always gain the same hp even if they are close to die
-fixed the extra hp of eternal hollows increasing by 75% 2 times instead of once

Update: May 6, 2024 @ 11:32pm

-improved more the function that fix the size of projectiles

Update: May 6, 2024 @ 10:09pm

-improved the function that fix the scale of projectiles, previously it was affecting all entities, now it affects only entities that has an increased sprite, so it should affect only the eternals as intended

Update: May 4, 2024 @ 1:44am

removed the rework on leechs, it's not interacting well with slow, so I will keep the less aggressive feature disabled until somehow fixing it in another way

Update: May 4, 2024 @ 1:06am

-added back the function that increases the hp of leechs if the classic A.I. is enabled (was accidentaly removed in last patch)

Update: May 4, 2024 @ 1:02am

-added some extra code to reworked leechs to avoid problem with freezing status

Update: May 4, 2024 @ 12:46am

-reworked leechs entirely if the classic A.I is enabled so now the bug will not happen anymore

Update: May 3, 2024 @ 11:08pm

-temporary disabled the classic ai feature that makes leechs less aggressive because this is making then repeat the attack sound a lot of times for some reason, I will return it once I rework leechs entirely (it can take a while since now I'm more lazy than ever lol)

Update: May 2, 2024 @ 4:59pm

-fixed the damage reduction of eternal scolex also affecting normal scolex even if the classic enemies A.I. is not enabled

Update: May 2, 2024 @ 1:34pm

-fixed eternal lump, eternal needle and eternal pasty being impossible to kill if you are using the mod Improved and Reworked Foes