The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Repentance Eternal Edition
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更新:11 月 2 日 @ 下午 9:25
Guilherme 發表

-fixed eternal shell not being able to create new segments

更新:11 月 2 日 @ 下午 9:15
Guilherme 發表

-The invulnerable segments of eternal tuff twins and eternal the shell now are able to reflect tears (sorry for anyone that will be caught off-guard by it :p), this aims to fix the inconsistency of being the only killable eternal enemies that has invulnerability and can't reflect tears

更新:11 月 2 日 @ 下午 7:14
Guilherme 發表

-improved eternal enemies that creates creep with their brimstone to not be disrupted by slow or stop status

更新:6 月 6 日 @ 上午 10:21
Guilherme 發表

-added some code to not make the extra scale function affect my custom bosses

更新:2 月 16 日 @ 上午 12:04
Guilherme 發表

-randomized the angles that eternal shady's big projectile shoots projectiles in a way to avoid possible unavoidable damage in case of very bad luck

更新:2024 年 11 月 12 日 @ 下午 6:06
Guilherme 發表

-fixed last patch not actually installed as it should

更新:2024 年 11 月 11 日 @ 下午 9:40
Guilherme 發表

-just an graphic update for the Randomize word in the eternal menu config

更新:2024 年 11 月 11 日 @ 下午 9:36
Guilherme 發表

reverted the new function to be the function that makes heavily armored bosses less effective, because the new function wasn't working properly

更新:2024 年 11 月 11 日 @ 下午 1:49
Guilherme 發表

-modified the new function to not affect dogma

更新:2024 年 11 月 10 日 @ 下午 7:55
Guilherme 發表

-replaced the function that makes heavily armored bosses have less armor with another function, now this function changes the speed and angle of projectiles