Tabletop Simulator

Tabletop Simulator

X-Wing Unified 2.0 / 2.5
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Update: Nov 15, 2022 @ 12:51pm

X-Wing 2.0/2.5 Unified Mod - Update 1.12.27

Battle of Yavin scenario setup
@CrazyVulcan has added scenario selection feature that has been incorporated with the builder terminal. You can find automatic setup of the "Battle of Yavin" scenario (along with the other standard scenarios) under "Scenario Selection". Good job!

I've asked @Kes to give us an update with his own words regarding his model upgrade project, and this is what he has to say:
Model Updates
BTL-B Y-Wing model updated along with four additional textures. R2-D2 now has his own green ship to fly!

Republic textures
To go along with the new Black texture for the Republic Y-Wing, I've made sure than all the republic ships I have worked on now have a black and white skin. A couple were already in but they've been added for:
Arc
Delta
Torrent
V-Wing
Laat
Clone Z95

I've also included red and blue N1s, simple red Gauntlet, a plain delta, contrail texture to match his card art and punched up the obi red a little.

Rebel textures
I’m trying to make a red texture for all rebel ships. Eventually they should all have red on white and include the rebel insignia.
Updated here are:
U-Wing
Gauntlet

Separatist textures
Trying to make a white, portal-inspired texture for all separatist ships.
Updated here are:
Rogue
Belbullab
Sith Infiltrator

I'm working through updating all models and textures for the mod. If you want to see more or learn how to do some yourself, then you can join my discord for all things TTS repainting.
https://discord.gg/UaWyxTjvzY
End of Kes' transmission

With that, I want to encourage you all to use the opportunity to check out the different textures available for the ships you fly the next time you're setting up a game!

And with that, toodles!
-Flippster

Update: Nov 8, 2022 @ 1:09pm

Hi again @everyone.
Another update today with a handful of updates.

Update HWK-290 model and textures
@Kes has delivered another ship for us.

More "Siege of Coruscant" pilots added
The first batch of revealed Separatist pilots have been added

Additional fixes
The long lasting "All my ships are Fenn Rau with initiative 0, lol" problem is fixed. The timer that waits for fully loaded ships will no longer timeout (even if you run TTS on your fathers old Compaq Pressario with Windows ME). **Not an actual promise
The Gauntlet now gets hidden when being close to other ships.
Engines on the non-clone z95 model is now rendered properly with corrected normals.

Til next time
-Flippster

Update: Nov 2, 2022 @ 12:09pm

X-Wing 2.0/2.5 Unified Mod - Update 1.12.25
Hello, @everyone! Time for some new bling!

New Falcon Models and textures, by @Kes
The Falcon, for all the three factions, have received a complete overhaul.
A plethora of texture options added.
We are looking into tech, to make even the most customized YT-1300 even more customizable! Stay tuned!

New texture option for the Rogue class starfighter, by Kes
Classic CIS colour scheme that matches the drone army.

Republic Siege of Coruscant pilots added
All those righteous Jedis and their cloned henchmen are now available.

The builder improvement
- Pilot cost, upgrade slots, loadout value and upgrade costs are now pulled dynamically from online resources (the xwing-data2 xws repository)
- The builder now properly handles adding and removing slots from upgrades.
- Pilot cost and loadout values are separated, and the loadout value is presented.

Additional fixes
Wedge (BoY) is now i5
Sigma 7 can spawn again

In addition, @CrazyVulcan is working on bringing the Battle of Yavin scenario into the module, but it's not quite ready yet.

Thats it!
-Flippsted

Update: Oct 27, 2022 @ 9:57am

X-Wing 2.0/2.5 Unified Mod - Update 1.12.24
Hey, @everyone, another update 🙂

Battle of yavin fixes
Erratta cards for Iden Versio and Dutch Vander added
Sigma 7 is now spawnable again

Dynamic Buildre Points
The builder is now updated to use points from the xws_data2 repository. The points now corresponds to 2.5 values.
Upgrade slots are next on the line, and will improve the builder further in the next update.

-Flippster

Update: Oct 26, 2022 @ 2:19pm

X-Wing 2.0/2.5 Unified Mod - Update 1.12.23
Hello @everyone! The Battle of Yavin is here!

With the new points its time to put the standardized ships on the table.
All the pilots should now be spawnable as you would expect.

Fixed an issue where new pilots (that has no points yet) would fail to load.

-Flippster

Update: Oct 21, 2022 @ 1:01pm

X-Wing 2.0/2.5 Unified Mod - Update 1.12.22
Hi @everyone, another update is ready.
All model and texture work in this update is done by @Kes

New Torrent model
The Torrent has been completely remodeled, and has several texture options.

New Texture mapping, and texture options
* T70 X-Wing
* TIE /sf
* Firespray (also with fixed normals)
* Hyena Bomber

New auto start option for the timer
Togglable option on the timer. If this is enabled, the timer will automatically start (with your chosen settings) after the second road roll of the game which marks the start of the first proper round of the match.

Finally I'd like to wish all participants in the GSP Galaxies final tomorrow the best of luck!
-Flippster

Update: Oct 8, 2022 @ 3:12pm

X-Wing 2.0 / 2.5 Unified Mod - Update 1.12.21
Hi @everyone, a smaller update this time around.

Z95 Headhunter model reskinned
@Kes has reskinned the z95 and added a whole bunch of texture options.

Pilot cards have point descriptions, by @roshow (utc -4)
The pilot cards are now displaying point costs for the ships, and the half point and half point damage thresholds.

Sabine Wren in the A-Wing is now spawning again
... with its excellent custom paintjob.

Thats all.
-Flippster

Update: Sep 25, 2022 @ 12:55am

X-Wing 2.0 / 2.5 Unified Mod - Update 1.12.20 - Hotfix 1
A small bug got in when uploading the latest update, breaking the super commando tokens.
This is now fixed, and they should work as intended again.

Update: Sep 22, 2022 @ 10:15am

minor hotfix

Update: Aug 22, 2022 @ 2:31pm

X-Wing 2.0 / 2.5 Unified Mod - Update 1.12.20
Hi again @everyone ! A new update is ready with a whole bunch of improvements.

New LAAT model and textures, by @Kes
The LAAT has been resculpted, and have a bunch of new textures to choose from (remember you can right click ships and cycle through the available texture with "Next Texture" option).
Many other ships (primarily Imperial) have new texture mappings, which should make it easier to do custom paint jobs.

New look for the Game Console
The game console has been altered to bring the point counters closer to the mat, this should make it easier to set them up for streaming.

Battle of Yavin content
The battle of yavin pilot cards have been added.
Support for spawning standardized tarot cards, and their charge tokens, have been added.

Hotac rulers have been adjusted, by @Medley
The Hotac rules have finaly been adjusted to the correct mat location, thanks to Medley for providing the data.

Super Commandos Bug fix
The arc checks for Mandalorian commandos on the (A) side was broken (it checked the wrong way), this has been corrected.

Objective token changed
The halo effect for the objective token has been changed, it no longer extends past the objectives reach.
This is also used for the Super Commandos

X-Wing (ish) font used in UI
The dial and baseplates now use a font closer resembling the fonts used on the cardboard.

Thats all.
-Flippster