Tabletop Simulator

Tabletop Simulator

X-Wing Unified 2.0 / 2.5
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Opdatering: 10. okt. 2021 kl. 2:51

X-Wing 2.0 Unified Mod - Update 1.11.22

Hi @everyone, got quite a few improvements ready for you today.

New range 1 checks from mines and devices
- A new generic implementation for range 1 checks from obstacles, mines and remotes have been implemented.
- Draws lines to affected targets
- Has a Remove button to remove lines
- Reports results in the chat
- Does not include a visual "bubble" representation.
- Will most likely replace existing non-ship range checks
- Functionality added to: Spare parts, Loose cargo, Cargo Drift, the Electro Chaff Clouds, Buzz Droids, Tracking Torpedoes, Seismic Charges

Mines and obstacle reports overlapping when dropped
- When a mine or obstacle is dropped, a check for overlapping is done.

New AI behaviours
- @PsyonicReign has implemented move and action routines for all non-FGA ships. Additional move improvements are coming for Resistance, Republic, and CIS.
-This means that you now are able to play against any ship using the AI system! Thanks man!

Improved loading of save games
- AI enabled is now stored by ships
- Epic Wing Tool now stores its assigned ships and their state
- Target Lock keeps their name Id when loaded

Other fixes
- Fixed spawning upgrades using XWS import
- Dice stats are now available even when after a player has rage quit left the game
- Accuracy of the template overlapping check is increased when doing speed 2 and 3 manouvres.
- Corrected the dropping of the electro chaff cloud with medium and large based ships
- Vult Skerris in the TIE Interceptor now has his corrected base plate

Thats it. Thanks.
- Flippster

Opdatering: 26. sep. 2021 kl. 3:21

Opdatering: 24. sep. 2021 kl. 14:42

Opdatering: 24. sep. 2021 kl. 11:17

Opdatering: 13. sep. 2021 kl. 2:09

Opdatering: 9. sep. 2021 kl. 12:39

Opdatering: 26. aug. 2021 kl. 12:24

Version 1.11.16 is ready @everyone!

New content
We have the new First Order ships available for preview playing.
A huge shout out to @CrazyVulcan who always delivers the new models in time for a release! And thanks to @Kes who helps out making the textures really shine. :clap: Well done guys!

The pilots and upgrades that have been revealed (or spoiled if that's your preferred word), are available in the builder.

The resistance Y-Wing is from what I understand in process, and will be available soon enough.

Tracking Torpedoes
The tracking torpedoes have been added to the set of remotes. Automated movement has been added. Dealing with arc checks for non-regular shapes is tricky, and I have decided to leave that for later (if ever).

Other fixes
- AI actions will no longer break when fighting against double arced enemies (Firespray / ARC170)
- Relocating remotes should no longer gets stuck under/into the mat.
- The Lancer class pursuit craft have been reskinned by @Kes. It should now be easier to create custom paintjobs. (Old customized ships should work as before).

This weekend is the finals of the XTC! It's going to be exciting! May the best qualified team win!
- Flippster

Opdatering: 10. aug. 2021 kl. 12:13

Correct version number

Opdatering: 10. aug. 2021 kl. 6:51

X-Wing 2.0 Unified Mod - Update 1.11.15
Hi again @everyone. A minor fix update today.

- After the last update Dice wasn't deselected after rolling. This was unintentional and could possibly be abused.
- Fixed a problem where range 4 and 5 arc checks didn't include all possible targets.

Opdatering: 7. aug. 2021 kl. 2:45

Hot fixes
a: Fixed the spawning of fixed arcs (a)
b: Fixed an issue where arc checks and dice rolls failed if you played in a room with spectators.