Killing Floor

Killing Floor

KFO-BossArenaNerf
Wyświetlanie 1-10 z 16 pozycji
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Aktualizacja: 8 stycznia 2021 o godz. 9:50

Yup, more bugs. But it works!
Fuck it, this is the final version
We're releasing to the public Boiis.

Aktualizacja: 8 stycznia 2021 o godz. 9:42

Aktualizacja: 8 stycznia 2021 o godz. 9:01

Final Version? xD
- Fixed some HUD bugs.
- Fixed accidental bugs where number of pat spawns scaled with player count.

Aktualizacja: 8 stycznia 2021 o godz. 7:03

- Erm, a lot of stuff added.
- I want this to be Final Release Version, and if door bug has finally been eliminated it will be.
- Voteable stuff with HUD icons.
- Patriarch spawns are back to being via zombie volume, because door issues (they're apparently related xD).
- Odd changes here and there.

Aktualizacja: 4 stycznia 2021 o godz. 3:56

Aktualizacja: 3 stycznia 2021 o godz. 7:20

• Time intervals for first 5-6 pats feel more or less balanced now.
• Some railings fixed bad patriarch pathing at the stairs.
• Skull reward fixed, and triggers at start of next wave.
• Fixed daft gate durability, which was accidentally set too high.
• Fixed odd spots where players could get stuck.
Starting to feel like a final version, so I suppose we should get the rest of all this testing done.

Aktualizacja: 1 stycznia 2021 o godz. 15:26

• Dab nab it. Need longer time intervals on those spawns!
• Crated and resolved more pathing issues.
• Box stairway to 2nd plank level has been smoothed out so it's less annoying.
• Front trader gate spawns closed but has a 2 second retrigger delay.
• 2nd and a few Pat pair's after have somewhat been split up by intervals.
• Changes to player cover, and created small pieces of cover on insides of container walls.
• Added a skull collectible with a reward lol.
• Probability of pipe bomb spawn at patriarch spawn, is now 0.75 for each.

Aktualizacja: 30 grudnia 2020 o godz. 15:26

• Spawn intervals scale a little for the higher waves.
• Extended plank walkways and created crude platforms for little hold points.
• More player cover.
• Much more chokepoints for pipes, nades, whatever.
• Revised pathing at spawn points.
• Main trader gate will spawn open to contest against retarded team members.

Aktualizacja: 13 grudnia 2020 o godz. 11:12

Aktualizacja: 13 grudnia 2020 o godz. 11:12