Squad
[8.0] Panjwai
Showing 31-40 of 72 entries
< 1  2  3  4  5  6 ... 8 >
Update: May 23, 2021 @ 6:01pm

Updated with Linux server support

Update: May 19, 2021 @ 10:35am

Detailing pass begun around Prison and highway, Updated to v2.8

Update: May 12, 2021 @ 10:56am

Updated for Client version 2.7

Update: Apr 29, 2021 @ 10:46am

- Fixed bad spawn point on Skirmish v2
- Fixed some doorways in Panjwai town that are difficult to fit through
- Fixed bad doorway at vineyard
- Removed collision on that one stupid scrub bush type
- Added safer approaches to several POIs
- Fixed floating grass in one or two areas

Update: Apr 23, 2021 @ 12:41am

- Reduced intensity of sun on sandstorm lighting (issue with zoomed scopes slowly becoming blown out persists when looking in the direction of the sun though)
- Increased protection zone for INS on layers that use smaller portion of the map
- Repositioned center cap on Skirmish v2 to be more balanced for seeding

Update: Apr 21, 2021 @ 11:44pm

- Fixed a floatacious road
- Fixed bug with MEA faction template
- Fixed bug with map boundaries on RAAS v4 and RAAS v5
- Fixed bug with Invasion v1

Update: Apr 21, 2021 @ 11:23pm

- Fixed a floatacious road
- Fixed bug with MEA faction template
- Fixed bug with map boundaries on RAAS v4 and RAAS v5
- Fixed bug with Invasion v1

Update: Apr 18, 2021 @ 9:03pm

Fixed skirmish layer and added a second skirmish layer

Update: Apr 18, 2021 @ 3:03pm

Reduced effective sightlines on eastern part of map, fixed invasion ticket numbers, added custom MEA faction template to balance vehicles on MEA layers, bug fixes, added safer approaches to several POIs

Update: Apr 16, 2021 @ 10:12pm

Replaced MEA combined arms templates with less ridiculous ones