Tabletop Simulator

Tabletop Simulator

Kingdom Death: Monster [by misterslack]
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Update: May 30, 2020 @ 10:33am

Version 0.5 Alpha

* Improved character sheet "packing". No longer automatically packs cards into a bag when you pick up a character sheet. Instead, added a "Pack Cards" button that will pack the cards into a bag then attach the bag to the character sheet. This way you can move the character sheet + cards together easily.
* Dropping a packed character sheet will automatically lay out the cards to their saved positions. Try it ou!
* If setup is blocked by an object, the mod will highlight the object to make easier to identify and move.
* Added labels to hit location dice: head, body, arms, legs, waist.
* Reduced default gravity from 2.0 to 1.0. This is in line with most games and should make die rolling easier.
* Added reference sheets for severe injuries, brain trauma, age, intimacy, bold, insight, and overwhelming darkness.

Update: May 29, 2020 @ 5:41pm

Version 0.4 Alpha
* Bone Club text fixed, added "movement" symbol.

Update: May 29, 2020 @ 4:45pm

Version 0.3 Alpha - Mostly bugfixes. Thanks community!
* Fixed dice rotations. The d10's were acting like d6's.
* Automatic settlement location gear: when you drop a settlement location, it will automatically spawn associated gear. When you pickup a settlement location, it will automatically clear the gear for that spot.
* Showdown setup now always spawns monster resources unless a deck of the same type is already there. Examples:
* Screaming Antelope resources are in the monster resources slot and several cards have been taken out. You start a Screaming Antelope showdown. The game will keep the deck you have.
* Phoenix resources are in the monster resources slot. You start a White Lion showdown. The game will keep clear the Phoenix resources and spawn the White Lion resources.
Hunts work the same, they always spawn the resources.
* Fixed "misc" special cards not spawning (trample, indomitable, etc).
* Fixed "The Hand" lenses so they start "closed" ie face up. Previously had marked "open" as the face-up side.

Update: May 29, 2020 @ 9:12am

Update: May 29, 2020 @ 7:22am

Version 0.2 Alpha
* Fixed Barber Surgeon and Bone Smith gear not spawning at those settlement locations.

Update: May 28, 2020 @ 7:02pm

Version 0.1 Alpha
* Initial release

Update: May 28, 2020 @ 5:36pm

Update: May 28, 2020 @ 5:33pm