Rivals of Aether

Rivals of Aether

Zetta Ashikaga
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Update: Jun 13, 2020 @ 10:42am

v2.126

~ matching the visual of PF box on Fspecial

Update: Jun 13, 2020 @ 10:29am

v2.125

- Fstrong lag 23 -> 29
- Fstrong hsp normalized (speed is not additive)
- Fstrong kb scaling 1.0 -> 0.85

- Dstrong lag 21 -> 34

- Utilt lag 20 -> 36
- Ftilt lag 16 -> 24
- Dtilt lag 11 -> 20

- Nair lag 10 - 14
- Nair landing lag 4 -> 6

- Uair startup 10 -> 13
- Uair lag 14 -> 18
- Uair landing lag 6 -> 8

- Fair lag 17 -> 20
- Fair landing lag 4 -> 6
- Fair kb 8 -> 7
- Fair kb scaling .6 -> .4
- Fair angle 45 -> 65


- Nspecial startup 14 -> 16
- Nspecial lag 12 -> 30

- Fspecial set Zetta to prat fall (10) if use on air and pratland (20) if use on ground

- Uspecial both version set Zetta to pratfall, tap (8) & held (16)

Update: Jun 4, 2020 @ 4:54pm

v2.124

~ Fix the bug that make Zetta completely miss after Fspecial teleport

Update: Jun 4, 2020 @ 11:18am

v2.123


- Uspecial (tapped) put into pratfall if not hitting

- Dspecial doent lauch people up when hitting first hit (entirely remove the cheese of killing off top early)

- Can only walljump during last window

~ Dspecial have visual update, it;s doesnt affect result dmg and knockback

Update: May 29, 2020 @ 5:17am

v2.122

bug fix: still taking damage when sucessfully countered

QoL:

different animation for Dspecial whiff and hit.
animation speed up if first hit connect, less tedious wait.

Update: May 28, 2020 @ 2:50am

v2.121

~new fair animation

-fair startup frames 10 -> 12

-fspecial charge quicker, now have animation before PF releasing (12 frames instead of clones appear as soon as button release)

-bair have reduced kb scaling .8 -> .7, angle change from 30 -> 34

~fstrong hspeed type changed from 2 to 0, meaning dash + fstrong cover more distance, have a lower final knockback

~dstrong angle change from 50 -> 45, kb scaling .9 -> .85

-dattack startup frames 12 -> 15.

~dattack travel further, have a lower final knockback.

Update: May 24, 2020 @ 12:09am

v2.120

Update: May 23, 2020 @ 10:00pm

v2.117

Update: May 23, 2020 @ 9:39pm

v2.116

~ Dspecial bug fix

- Dspecial counter active time 15 -> 10 frames

- Counter dash come out 12 frames later

Update: May 23, 2020 @ 8:58pm

v2.115