Arma 3
212th Auxiliary Assets
Viser 71-80 af 167 forekomster
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Opdatering: 7. dec. 2021 kl. 20:43

V2.0 12/7/2021

ARMOR
-Increased the carrying capacity of medical vests

RESUPPLY
-Rebalanced ammo in Airborne box
-Added Westar M5 ammo to ammo box
-Added Demolitions resupply box
-Added Demo and Service boxes to LAAT/I cargo

LOADOUTS
-Removed all SW:OP assets from gonk scripts
-Infantry
-Rifleman (AT) updated with guided disposable RPS-6
-Heavy Blaster Gunner kit given 3AS E-Web (replaced SW:OP)
-Airborne
-DC-15C SL kit added
-Rifleman AT kit added with unguided disposable RPS-6
-ARC
-Add squad shield action to Gonk
-Armory
-Mortarman Team Lead kit updated
-Forward Artillery Controller kit removed
-Mystic Engineer and Combat Engineer kits updated
-Aviation
-Technician DC-17 kit added
-JT-12 action added to helmet box
-Zeus Gonk
-Zeus uniforms archived
-Misc
-Infantry, Leadership, Aviation, Revenant kits currently using Arma3 Rangefinders now use 212th Rangefinder
-Spectre and Phantom Medic kits updated
-All throwable C-types replaced with 3AS throwable charge

UNITS
-Removed SW:OP assets from all 212th Units
-212th Infantry faction now uses Mk.3 weapons
-CIS Human Division now uses a mix of Mk.3 and JLTS CIS weapons
-Kalani Droid faction now uses JLTS CIS weapons
-Depracated JMM Infected and Militia factions
-Took LPB1 factions out of scope

VEHICLES
-Depracated Kalani faction vehicles (SW:OP)
-Updated all vehicle loadouts and inventories to remove SW:OP assets
-Removed SW:OP LAAT, LAAT/C, FXW vehicle configs
-Fixed Nu Class Shuttle impulsor script
-Removed all SW:OP vehicle reconfigs
-Fixed LAAT/I turrets

WEAPONS
-Added 212th 3AS E-Web heavy blaster turret
-Depracated 212th SW:OP weapons
-Updated Z-6 ammo
-Added 3AS disposable RPS-6 (guided and unguided)

MISC
-Removed ALL remaining references to SW:OP assets

CUSTOM HELMETS
Added:
Dharma (PIL)
Ajax (P2)
Glass (P2)
Quebec (ENG)
Antistasis (ENG)
Nexu (AB)
Decal (ENG)
Sean (ENG)
Wasp (P2)
Gremlin (P2)
Poseidon (P2)
Skylar (P2)
Sparky (P2)
Winter (P2)

Removed:
Sirbuttz (AB)
Artic (P2)
Recker (P2)
Shroom (P2)
Shaggy (P2)
Grey (ENG)
Winter (PIL)
Zoid (PIL)
Leer (AB)
Birb (AB)
Xetor (AB)
Carp (PIL)

Opdatering: 12. okt. 2021 kl. 19:21

V1.12.1 10/12/2021

VEHICLES
-Added Y-Wing Mk.3(AS) Prototype
-Updated LAAT Textures
-Added LAAT/C Prototype support for Galoomp

LOADOUTS
-Adjusted priority of Spectre medic stitch kit

Opdatering: 7. okt. 2021 kl. 21:34

V1.12.0 10/8/2021

ARMOR
-Added new Engineer helmet texture

VEHICLES
-Rework of all aircraft weapons to be free of SWOP dependencies
-Added LAAT engine ignition effect
-Adjusted LAAT/C Bantha pickup

RESUPPLY
-Added splints to Medical resupply and LAAT inventories

LOADOUTS
-Removed 2 Thermal Detonators, 2 HM-1 White Smoke grenades added to Z-6 Autorifleman kit
-Saline Count adjusted to match current needs
-Revenant "Forward Artillery Controller" kit Added
-Airborne Rifleman AT kit renamed "Rocket Gunner"
-Airborne Kits referencing DC15SGL corrected to DC15CGL
-Updated Technician Helmet Texture
-Added NCO Technician Helmet

CUSTOM HELMETS
Added:
Higs (P2)
Tex (AB)
Lurburk (P2)
Border (P2)
Primus (Crew)
Cliff (P2)
Chelts (P2)
Wardog (P2)
Updated:
Humbucker (AB)
Novon (P2)
Rucker (P2)
Potato (P2)

Opdatering: 14. sep. 2021 kl. 18:24

Hotfix to address Texture issues with LAAT, and added reflex sight script.

Opdatering: 12. sep. 2021 kl. 23:24

V1.11.0 9/13/2021
VEHICLES
-Fixed Reaper Y-Wing
-Added LAAT/C Mk.3 Prototype
-Added Bantha LAAT/C compatability

EQUIPMENT
-Added 212th Clone Rangefinder

LOADOUTS
-All skirmish loadout scripts updated to latest version

CUSTOM HELMETS
Added:
Pandalorian (P2)
Spade (P2)
Updated:
Argyle (AB)
Biscuit (AB)
Nova (ARC)

Opdatering: 12. aug. 2021 kl. 15:34

Opdatering: 9. aug. 2021 kl. 18:59

V1.10.1 8/9/2021
VEHICLES
-Fixed Infantry and Revenant Transports cargo
-Added active radar sensor to Bantha Mk2 IFV
-Cleaned up Galoomp config
-Added LAAT/C

UNITS
-Added Arcus BX Droids and Groups

LOADOUTS
-Fixed Heavy Blaster Gunner's E-Web
-Added additional medical supplies to ARF kits
-Medic kits equipment balance adjusted
-Ammo bearer kits given additional Westar and Chaingun ammo
-ARC GL kits given reflex sight
-Demo Specialist kits now use Phase 2 helmets

CUSTOM HELMETS
Added:
Lithic (P2)

Opdatering: 29. juli 2021 kl. 19:43

V1.10.0 7/29/2021
ARMOR
-Fixed material issue with helmet visors, causing them to not be reflecive.
-Overhauled Engineer helmet with new textures and material

VEHICLES
-Updated Republic Wheeled Transports ("High-Gravs")
-Added Revenant Section Wheeled Transport
-Updated LAAT inventories and cargo
-Added ARF equipment deployment LAAT scripts
-Fixed Vehicle SmokeLauncher Countermeasure:
-installed on LAAT, Wheeled Transports, and Bantha Mk2 IFV
-compatable with Blastcore/Hopecore
-Scoped LAAT ramp controls to the pilot
-Added Supply Loading/Unloading scripts to Nu Shuttle

WEAPONS
-Added Z-6 Mk.C

UNITS
-New textures and materials for all Arcus droids and backpacks
Added:
B1 Battle Droid
Commander
Crewman
Demo Specialist
Firefighter
Heavy
Incinerator
Marine
Pilot
Scout
Security

Opdatering: 28. juni 2021 kl. 21:55

v1.9.0 ACE Update

Opdatering: 24. juni 2021 kl. 18:56

scripts hotfix