Dota 2
Summoner's Valley (Alpha)
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Update: May 6, 2019 @ 9:47am

Version 0.0.3c

You didn't liked it so I got you

-Bushes deleted till I found a better solution

Update: Apr 29, 2019 @ 11:51am

Version 0.0.3b1
EXTRA FIX

- now you no longer levitate above the map

Update: Apr 28, 2019 @ 6:48am

Version 0.0.3b

-Some fixes

Update: Apr 28, 2019 @ 3:08am

Version 0.0.3a
"BUSHES UPDATE" IS NOW LIVE

- Bushes are made as invisible highgrouds, so the miss chance is included :) the removing of miss chance will be implemented later
- infinite Town Portal Scrolls and reduced Cooldown (60 seconds) for them
- Map now looks lil bit better

And today It's map's one month being in Workshop :)

Update: Apr 9, 2019 @ 12:14pm

Version 0.0.2a

- Highgrounds are blocked now to force/blink on them and they made to be just a walls
- Few small bushes on the river are working right now (still working on other ones)
- Deleted Monkey King until he got reworked (his tree jumping are working on all trees and that ones on a blocked highrounds, and that's made him a lil bit imbalanced on the map)
- And yeah, how may I forgot, the map grid was increased to make a top lane wider and make a minimap lil bit better:)

Update: Apr 2, 2019 @ 7:52am

Version 0.0.1d1

Some new fixes and easter eggs :)

Update: Apr 1, 2019 @ 1:02pm

Version 0.0.1d

Fixed some of Highgrounds

Update: Mar 30, 2019 @ 2:18pm

Version 0.0.1c2

Just a lil bit more magic

Update: Mar 30, 2019 @ 11:08am

Version 0.0.1c1

Added some magic

Update: Mar 30, 2019 @ 8:08am

Version 0.0.1c

- Fixed secret shop on dire base
- Added Backdoor Protection
- Removed exits from bases between lanes exits till good times