Stellaris

Stellaris

Expanded Megastructures and Technology
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Update: Mar 2, 2022 @ 2:38pm

Fixed refund cost for creating new species

Update: Mar 1, 2022 @ 4:21pm

1.2.4
Updated for 3.3

Additions:
- Leisure districts give +2 entertainer and +1 culture worker/priest, instead of +3 entertainers

Tweaks:
- Cloning Tech jobs benefit from healthcare policies from Expanded Pops
- Cloning and Hive Queen Origins give +1 organic pop production instead of additional jobs
- Alien Zoos give +1 culture worker jobs
- Animal Animal Evaluation Laboratories give +15% society research, only gives 1 unity job

Bug Fixes:
- Aquatics are now an option when creating new life
- Added missing vanilla component

Update: Dec 9, 2021 @ 4:25pm

Update: Nov 26, 2021 @ 10:57pm

Update: Nov 26, 2021 @ 6:46pm

Update: Nov 23, 2021 @ 6:31pm

1.2.3
Updated for 3.2

Additions:
- NEW: Dark Matter Afterburners

Tweaks:
- Some new technologies are more likely to be drawn if you have certain traditions
- Spawning Pools are now grouped under pop assembly
- Building the highest level habitat will no longer add an extra building slot if Expanded Pops is active (that mod already does something similar)
- Cloning vats will only support 40 clone army pops (down from 60)

Bug Fixes:
- Improved compatibility with Plentiful Traditions
- Fixed new sensors not showing up

Update: Sep 28, 2021 @ 7:03am

Update: Sep 23, 2021 @ 9:37am

Update: Sep 23, 2021 @ 7:26am

Update: Sep 22, 2021 @ 2:43pm