Arma 3
Escape | Chernarus 2035 [WIP]
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Update: Jan 18, 2020 @ 10:40pm

- Added OKP-7 reflex sight variants to loot and trader pools
- Added ACE Splints to loot and traders pools (Thanks Khaozz)

Update: Jan 17, 2020 @ 8:30pm

- Added compatibility for Escape from Tarkov Backpacks (Trader and AI loot pools)
- Added compatibility for @Skyline content (Trader and AI loot pools)
- Added compatibility for ktry's weapon pack (Trader pool)

Update: Jan 15, 2020 @ 4:58pm

- Added missing magazines for TT-33
- Optimized ammunition purchasing UI
- Fixed out-of-bounds spawn on Belyov (Thanks LoneRider0589)

Update: Oct 7, 2019 @ 3:30pm

- Added support for Jason Bert's Alpha AK's and associated attachments.

Update: Oct 6, 2019 @ 9:14am

- Added support for YuE Mod, including several helmets with face-shields, vests and backpacks.

Update: Aug 19, 2019 @ 2:26pm

- Changed Player starting cash to $50,000. Have fun ;)

Update: Aug 19, 2019 @ 2:20pm

- Added Plateframe carriers to AI loot pools

Update: Aug 12, 2019 @ 2:19pm

Updated for new RHS versions:
- Added L1A1 and MK17 variants
- Added Plateframe Carrier chest rig
- Added new attachments

Update: May 16, 2019 @ 4:27pm

- Added compatibility for Mk17's and the plate-carrier's from RHSUSAF DEV Branch

Update: Apr 30, 2019 @ 5:23am

- Re-fiddled with the ACE modules, hopefully I've fixed them this time