Garry's Mod

Garry's Mod

MM_Harvest
Showing 1-10 of 16 entries
< 1  2 >
Update: Oct 23, 2021 @ 4:14pm

- actually made it server mountable this time

Update: Oct 23, 2021 @ 10:47am

- attempted to fix map not being mountable on servers

Update: Jun 2, 2021 @ 6:00pm

- added npc nodegraphs so npcs can now navigate the map
- did another visual pass to add more props and decals in areas which were lacking
- refined brushwork on the exteriors of the buildings
- shrank the size of the house's chimney considerably
- did another player clipping pass to smooth more things
- fixed an issue with hay roll props being see-through
- remade the skybox entirely and added cars to it that occasionally drive by (complete with distant sounds)
- distant mountains now appear naturally blue via fog as opposed to manually colored blue
- localized the music to the radio prop in the party barn
- made most colors more vibrant
- tree branches, corn stalks, etc now sway in the breeze
- added skingroups to various foliage props for differently colored leaves
- added falling leaves to various trees
- added grass sprites
- added spooky fog to the haunted barn
- added scrolling clouds to the sky
- adjusted the lighting on the night version
- sky texture on night version is now less pixelated
- night version uses a less imposing wind sound effect in the soundscape
- night version now has ambient crickets

Update: Mar 28, 2020 @ 2:36pm

- Tweaked the skybox more because I can't stop fidgeting with it
- Smooth-clipped all internal fences to ensure players do not get stuck on the fence posts
- Applied nodraw texture to some faces which cannot be seen by players
- Fixed the clipping on two tombstones in the Haunted Attraction barn that were improperly preventing players from climbing on top to jump over the fence

Update: Feb 24, 2020 @ 11:10am

- Touched up the 3D skybox
- Fixed a spiderweb in the storage barn to be func_illusionary so it would not collide with players
- Fixed one of the strings of lights having their light sprites up too high
- Clipped more fence props to prevent players from getting blocked while moving

Update: Sep 6, 2019 @ 4:15pm

- included sound files this time

Update: Sep 6, 2019 @ 4:07pm

- added even more skybox pizzaz
- fixed the spider web in the window of Party Barn not being func_illusionary, which prevented objects from going through as intended
- clipped off the roof overhang of the shed by the barrel to prevent players from getting stuck under it while attempting to climb up top

Update: Jul 1, 2019 @ 8:35pm

- Fixed wonky lighting on the light bulb models that are on
- Fixed a spot where players spawned clipped into the world
- Added env_sprite glow effects to said light bulbs
- Hopefully fixed the soundscapes

Update: Jun 27, 2019 @ 1:55pm

- Doubled the brightness of the night version

Update: Jun 27, 2019 @ 1:36am

- Added more set dressing and smooth-clipping to objects
- Added dope string lights to the porch of the house
- Fixed the lit window texture being fullbright
- Made all the env_sprites chill out with the brightness
- Party Barn now plays quiet, ambient party music (Monster Mash instrumental version) for added coziness
- Added an entire night time version of the map for late night festivities and mayhem with more ambient environmental lighting than offered in the counterpart daylight version