Stellaris

Stellaris

Ethics and Civics Classic (Pirate Update)
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Update: Mar 23, 2023 @ 2:44am

Mod Version 3.7.3.5
-Fix for Broken Shackles and Payback Origins, e.g. the 10 pops problem
-Fix for a random name problem

Through eror.log I've identified a problem with Pre_ftl countries getting illegal ethics/authority combinations in the build. It happens randomly upon Galaxy Generation.

While I know the cause I do not know the cure and TBH I could need expert help here. Tried Discord already but if anyone is able to help with this, it would be great

Update: Mar 21, 2023 @ 3:29am

Mod Version 3.7.3.4
-Update to 3.7.3 Code
-Fix for artisans and metallurgists getting food upkeep from the Bioreactor Tech for Lithoid empires
-Several fixes for when farmer, artisan and metallurgist jobs are added but you have these jobs replaced by e.g. playing lithoid, a crafter or an angler Empire
-Fixed several instances where countries add through events would spawn without Ethics/Civics because their combination had been disallowed by E&CC

Update: Mar 19, 2023 @ 9:25am

Mod Version 3.7.2.3

-Fix for the two preset countries from the First Contact new dlc not showing up
-Fix for MSI spawning without ethics
-Peaceful Traders civic and Megacorp DLC (weird bug - actually it was the vanilla code).
-Fix for Military Academy not giving the intended +2 housing from Martial brotherhood
-Fix for the Great Khan spawning without ethics

It's experimental as I haven't been able to test ingame!!! Can roll back when I have time if the update causes serious problems.

Update: Mar 15, 2023 @ 9:26pm

Mod version 3.7.2.2
-Minor updates to primarily civics code

Update: Mar 15, 2023 @ 3:49am

Mod version 3.7.2.1
-Update to Stellaris 3.7.2

Update: Feb 27, 2023 @ 10:30pm

Mod Version 3.6.1.3
-Angler Empires now get anglers when Patrimonial Aristocracy is also chosen
-Crafter Empires now get Artificers when Peaceful Commonwealth is also chosen
-Crafter Empires now get Artificers from deposits when Ecotopia is also chosen
-Update to "is_specialist_researcher" trigger so it includes E&CC's "Good Trading" expertise
-Various small code cleanups

Update: Feb 3, 2023 @ 3:00am

"Someone" questioned that I was carrying out the reform for the so-called "power" of a non-profit mod. So I immediately stop all processes and will not directly touch the running code of this mod.

Update: Feb 2, 2023 @ 5:25am

Update: Feb 2, 2023 @ 5:14am

Update: Feb 2, 2023 @ 4:55am