RimWorld
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Artillery Gun
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Mod, 1.2, 1.3, 1.4, 1.5
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8 трав. 2021 о 15:36
11 квіт. о 13:05
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Artillery Gun

Опис
Have you ever had every shell in a mortar barrage fail to hit even a single target? Are you tired of the accuracy of mortars? Well, then you're in luck. This mod seeks to remedy this problem, by introducing a new long-range, highly accurate weapon; The Artillery Gun.

Introduction
This weapon is a new 45-kilo heavy set of military equipment that in the same way as mortars lobs projectiles great distances and over walls. However, in comparison to mortars, the artillery gun has far greater precision and range, with a forced miss radius of only 4, meaning a direct hit chance of 2%, compared to the mortars forced missed radius of 9 and direct hit chance of only 0.4%.

This added accuracy comes at a price, however, with the artillery gun taking 40 seconds to reload and 6 seconds to aim, which is significantly longer than its mortar counterpart. It is also more limited in engaging targets at closer range.



This new weapon requires research to be done before it can be built. A new research project with a base cost of 2500 has been added, building upon research made on mortars.

Sieges
Please also be aware that another challenge accompanies this weapon. The lust for greater firepower and dominance aren't only limited to your colonists, as other factions across the Rim seek to use this weapon against you themselves. The artillery gun is available to all factions, and will frequently be used against you in sieges by enemy factions. Be prepared.

With all this said, this seems like a good time to mention that this weapon does not exclude a use for mortars. It is not a straight upgrade. With mortars having increased rate of fire and a closer engagement distance at the cost of accuracy, they are still a viable piece of equipment to have in any artillery formation.

Compatibility
Combat Extended Compatible

This mod is made using XML only and changes no vanilla properties. This means that most other mods should be compatible unless they make extensive changes, including other artillery mods. If I missed something during my testing be sure to let me know.

Tested/Patched:
Vanilla Furniture Expanded - Security
Combat Extended

Known Issues
When using Combat Extended, if a siege brings an artillery gun, shells spawned for it will be for mortars, and because of this can't be fired. As this is a limitation of CE, and because the current workaround is very clunky, I'd consider having it disabled from spawning. This, however, has proven to be beyond my current capability. Note that mortars still spawn in sieges and work either way, so this is only a problem sometimes.

Feedback
Any feedback or reporting of issues is appreciated. I actively try to maintain my mods as long as my spare time and energy allows it.



If you like my mods, would you consider donating? It supports my work and truly helps out.
[ko-fi.com]
Коментарів: 85
Xercaine  [автор] 11 квіт. о 13:13 
Updated to 1.5 with some light testing. Please inform me of any problems if someone finds anything. I can't test this with Anomaly as I don't yet own it, but there's no reason to assume there should be any problems with it.
Xercaine  [автор] 7 квіт. о 8:10 
@Monkey Magic Thanks, good to hear. I will look it over and do some testing, but always nice when it seems like it's little to no extra work.
Monkey Magic 7 квіт. о 3:53 
Heads up: Appears to be working fine for 1.5, so all it should need is an update to the About file
Xercaine  [автор] 16 січ. о 13:05 
@EnemyArea Thanks, you were right about the smoke! I've now fixed it along with a few other things that's been changed in updates. I've also added world tile shelling, which apparently is a new thing in CE now.

I've only been able to do some light testing, so please report issues should there be any.
EnemyArea 4 січ. о 3:58 
Is breaking the game if combat extended is active. You are referencing the "Gas_Smoke" which was replaced by "BlindSmoke" I guess.
Xercaine  [автор] 14 жовт. 2023 о 7:46 
@abadon12 No, it functions similarly to a mortar. If you want one that can target other settlements, you can try Vanilla Furniture Expanded - Security.
Faust555 8 жовт. 2023 о 6:39 
She shoots outside the settlement?
BICK 24 серп. 2023 о 0:06 
nice
Xercaine  [автор] 23 серп. 2023 о 16:06 
@sus pumpkin #savetf2 Definitely, no fun without it! It can use all shells that vanilla mortars can.
sus pumpkin/crisscrossapplesauce 23 серп. 2023 о 14:01 
can this use antigran war heads