XCOM 2
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Panic Mod WOTC
   
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30 верес. 2017 о 9:37
26 жовт. 2017 о 23:25
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Panic Mod WOTC

Опис
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes all of that.

-= AI CHANGES =-

REGULAR PANIC TREE
Move to cover if flanked, then cower. NO GRENADES. NO SHOOTING.

BERSERK TREE
New berserk tree. Hit someone adjacent to you, if not try to melee someone. If you can't, just shoot someone in the face. If you can't, reload your weapon. As a last resort, just move to flank a target.

V1.1 - Berserk now ignores if it's safe to move (Overwatchers, Suppression, etc.) when deciding to move, and will always elect to move if asked to.

OBSESSED TREE (RENAMED CONFUSED TREE)
Move to cover if flanked, then either overwatch or reload unless you moved into a flanking position, then you move again to cover. Confused is a mild condition.

SHATTERED TREE
Shattered soldiers have lost the will to live. Either cower, or stand in the open doing nothing. Shattered is an extremely dangerous condition.

-= ADDITIONAL CHANGES =-

- Removes the panic chain cap of 2 units. (Note that this is extremely unlikely in WOTC unlike vanilla).
- Gives less will to soldiers back when they have resisted panicked (10 down from 30).
- Increases panic turns by 1 round.
- Being confused also causes the Disoriented status effect (-Aim, -Mobility).
- Being Shattered will reduce the soldier dodge, will, sight and detection range to 10% of its original value so you cant use him as a spotter for squadsight or a scout.
- Being Confused or Panicked (regular) will reduce the soldier dodge, will, sight and detection range to 50% of its original value. Note that is also applies to ADVENT or Aliens panicking. Yes, a panicked alien or ADVENT is easier to mind control!

Since panic seems to happen a lot less in WOTC, let's make it count.
Коментарів: 58
ADVENT Avenger  [автор] 26 жовт. 2023 о 17:00 
Not compatible
Genom 26 жовт. 2023 о 2:18 
LWOTC i have green bar only on my soldier. Advent too yes?
jat11241976 3 берез. 2023 о 10:49 
I see, fantastic mod regardless :steamthumbsup: really adds to the difficulty. Thank you for the explanation!
ADVENT Avenger  [автор] 2 берез. 2023 о 20:45 
This is a base game bug, the game rolls for hits and damage separately. If you get hit, even if that hit is mitigated you got hit. It rolls for hit and it also checks for damage severity (if the soldier is near death, panic happens more).
jat11241976 2 берез. 2023 о 19:58 
Noticed an odd thing on a recent retaliation strike. When one of my tropps took damage, it was ablated by shield. So just shield took a hit, no HP. However, 2 of my other troops were shaken because he was injured? I don't think its a bug per se, just very odd.
Anelorfin 24 трав. 2022 о 15:49 
I did, and made several missions and saw no difference, so I would say it doesn't work with LWOTC or at least has no perceptible effects.
ADVENT Avenger  [автор] 21 трав. 2022 о 11:49 
LWOTC has its own AI, so it depends if they touched the original panic code or not. You'd have to try.
Anelorfin 21 трав. 2022 о 7:50 
Works fine with LWOTC?
ADVENT Avenger  [автор] 16 жовт. 2021 о 9:30 
Would require some modding, enemies dont fire
MrMister 16 жовт. 2021 о 5:56 
Is there a way to change the panic reactions of enemies? They always get standard Panicked, and if using your Everyone gets Hunker Down mod, they will always hunker down if possible when panicking, putting out the fire from the flamethrower that caused them to panick in the first place, which makes it prefereable for the player if they don't panick when the burning pip would have killed them come their turn.