ARK: Survival Evolved
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Call of the Wild (Discontinued)
   
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26 лип. 2017 о 23:42
14 січ. 2018 о 15:23
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Call of the Wild (Discontinued)

Опис
MOD ID: 1091463040
Clean & Stackable Wave Defence Mod

Welcome to Call of the Wild

This mod attempts to fill a space I felt was missing in my PvE experiences. I love to build big defensive bases, but unfortunately they are pointless in PvE. Nothing ever attacks my base... until now

Currently there are 2 ways you can use this mod;
  • 1. Survival Mode (UseTimer=true) which using the timer to automatically launch waves at your base.
  • 2. Event Mode (UseTimer=false) which lets you decide when there should be a wave via radial menu.

The mod is centralized around the Call of the Wild Control Unit which summons a wave of various creatures every 30 - 60 minutes around the device with the sole purpose of ending your existence.
Please read the config thread to learn how to customise the settings of this mod

There are 20 Wave Ranks each consisting of randomly chosen creatures depending on the Wave Rank.
(Wave Rank 1 consists of Dodos, Jerboas, Mesos & Dimorphodons)
Each wave can consist of creatures from it's current wave and anything from the previous 2 waves.
(Wave Rank 4 can contain anything from Wave 4 down to Wave 2)

Each wave rank is determined by your level. While you remain under a certain level each wave of creatures will remain that wave rank until you pass the level threshold. Wave Rank 1 is from character level 1 - 9, when you hit level 10 the wave will advance to Wave Rank 2 and so forth.

If you have multiple people in your tribe, your average level of every tribemate is taken. Note: the player needs to be online for it to count

If you die 3 times during a wave, the Control Unit will automatically despawn the creatures to allow you to get back on your feet. It will also reset your Wave Rank back to 1. Note: the 3 deaths can be any online tribemate; If player 1 dies twice and player 2 dies once, the wave will despawn and the timer will reset.

Creature Data
Lists all creatures used in CotW and all data associated with them like Wave Rank, Cost, Wave Type, etc
Let me know if I need to explain something more as I realise not everybody is going to understand the list.
Google Doc: Creature Data[docs.google.com]

How To Start
  1. Simply learn the engram for the Call of the Wild Control Unit. Learned at level 1.
  2. Craft it and place it in the center of your base. Costs 1 thatch to craft.
  3. Use the Control Unit and click "Show Spawn Distance"
    The Yellow Sphere will show the minimum distance at which creatures will spawn. Creatures will not spawn inside the yellow sphere.
    The Red Sphere will show the maximum distance at which creatures will spawn. Creatures will not spawn outside the red sphere.
  4. Please ensure the Yellow Sphere is larger than your base/walls so creatures don't spawn inside your walls.
    Note: the spheres are not 100% accurate, please allow 2-3 foundations width from your walls for error.
  5. Now just wait for 30-60 mins... but you should probably build some defences ;)

Things To Note:
  • Currently there is no benefit in completing the waves other than bragging rights. Future plans to implement a full loot table.
  • CotW creatures are aggresive only towards players and player-owned creatures/stuctures.
  • CotW creatures cannot be tamed, do not flee and are immune to torpor damage.
  • CotW creatures ignore wild creatures and wild creatures ignore CotW creatures.

Known Bugs
  • CotW creatures will attack any player, whoever is closest. (I'm working on a fix to make them only aggressive towards the tribe that summoned them.) - Added v1.25.0

Future Features
  • Tier Based Loot Table with INI setting ability
  • New Model For Control Unit (One more suited for primitive servers; INI setting toggleable of course)
  • Custom particle effects - Added v1.25.0
  • Rare chance of custom events; A wave of all Alphas, or all flyers, etc - Added v1.25.0

My Mods
Call of the Wild
TCs Auto Rewards

Support
My Youtube Channel
My Patreon[www.patreon.com] where you can support me
Community Discord[discord.gg] where we can chat about the mod, Ark building or Ark in general... or even gaming in general.

Special Thanks
Glog - for helping me think of better ways to do things and generally troubleshoot bugs (I can't thank this guy enough) He is the author of the amazing Zoology mod, check out his workshop
Swords - for his math to generate a random spawn location within certain parameters
Letoric - for his advice on tracking the dinos
Ark Modding Discord - for just being a great community

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
Популярні обговорення Переглянути всі (11)
88
30 жовт. 2023 о 12:27
ЗАКРІПЛЕНО: Bugs
TimmyCarbine
56
27 берез. 2018 о 8:54
ЗАКРІПЛЕНО: Suggestions
TimmyCarbine
23
6 квіт. 2023 о 7:16
ЗАКРІПЛЕНО: Config || INI Settings & Console Commands
TimmyCarbine
< >
Коментарів: 446
I_Hurt_People 8 листоп. 2023 о 18:02 
I hope this still works!
TimmyCarbine  [автор] 5 груд. 2022 о 20:57 
Engram entries and blueprint paths are listed in the Config thread
Grinchmonkey 5 груд. 2022 о 20:51 
I have turned off normal engrams so that my S+ are the only ones that show up. But that means I don't see the Control Unit. Does anyone know the actual name of the Control Unit for the .ini file so I can add it back in?
skaterboy1425 23 листоп. 2022 о 11:45 
Been reading that most of it works, can't wait to try it out
VEXYDARA 22 верес. 2022 о 22:22 
yea thanks for making it, i'm glad most of it still works :) i like bringing OSD challenge to other maps beside EXT
TimmyCarbine  [автор] 19 верес. 2022 о 1:16 
Thanks for trying it out, good to know most of it is still working. Glad you had fun with it
VEXYDARA 18 верес. 2022 о 21:06 
1 bug i noticed
the score screen doesn't work, at least for me.
However the unit keeps track of your progress
this doesn't bother me because you don't have to build/place the screen for the unit to work.
VEXYDARA 18 верес. 2022 о 20:58 
i recommend putting it in an area without to many cliffs, gullys or small cracks where small dillos and dodos can fall into because like OSD same problem finding them to complete the wave can be an issue.
VEXYDARA 18 верес. 2022 о 20:55 
and yes it allowed me to build more than one unit (Ottschrott) they are limited to 1 per area though like gotcha sized area
VEXYDARA 18 верес. 2022 о 20:51 
HEY EVERYONE!
I tried this mod and it works for me! it starts out really easy and at first i thought it was lame and was thinking of unsubbing but by the time i got to rank 20 it spawned in a giga x1 alpha wyvern x2 alpha rex x1 and i almost lost one of my mated gigas only 3+ M at the time but still!
this was fun!