Space Engineers

Space Engineers

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Automatic LCDs 2
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Etiketler: visualization
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689.877 KB
21 Ara 2016 @ 13:46
4 Şub @ 11:09
54 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Automatic LCDs 2

Açıklama
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support!

Thank all of you for making amazing creations with this script, using it and helping each other use it. Its 2024 - it's been 9 years already since I uploaded first Configurable Automatic LCDs script and you are all still using it (in "a bit" upgraded form). Its just amazing :)

v:2.0191 (Add bar only variants to Power commands)
In-game script by MMaster

Programmable blocks and in-game scripts are now in "Experimental mode" in game that you need to turn on in game options and advanced world settings.

Last Update: Check change notes above

This is in-game script, not a mod, you will not find it in in-game mods.

Basics video guide
This guide is quite old, but still applicable. (timer block is not needed, few interface changes)
https://youtu.be/vqpPQ_20Xso


##############################################
READ THIS FULL GUIDE IT EXPLAINS EVERYTHING
http://steamcommunity.com/sharedfiles/filedetails/?id=407158161
##############################################



Manages multiple LCDs based on commands written in LCD Custom Data.
  • Stable & always up-to-date with game!
  • Jump drives charge display
  • Oxygen pressure, farms output & tanks content!
  • Damaged blocks list with progress bars!
  • Filtered inventory items listing & missing items listing
  • Reactor, solar & battery power stats
  • Block details display
  • Doors, gears & connectors status
  • Ammo report
  • Custom scrolling text display
  • Linked LCDs!
  • Works on LCD, Wide LCD, text panels and their modded counterparts!
  • Any font size!
  • Filter blocks by name or by group
  • Cargo space
  • Block count
  • Producing, Idle & Enabled summary / list
  • Laser antenna status
  • Stopping distance and stopping time
  • Location, Speed, Acceleration, Date & Time, Gravity
  • Nicely formatted text with progress bars!
  • Multiple commands in single LCD!
  • Works on any server (with in-game scripts enabled)

NO PROGRAMMING NEEDED.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Every captain wants to have displays that show some useful info. Make your bridge display damaged blocks in engineering, engine room, etc. Make big screen by joining multiple Wide LCDs! Show power output, batteries status, laser antenna connections and much more. Make your docking bay display which landing gears are occupied. Make screens for docking fighers when landing gear is ready to dock so they can nicely see it from cockpit! Make one LCD per container to see its contents.. and much more!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


German version
Thanks a lot to JD.Horx for translating:
http://steamcommunity.com/sharedfiles/filedetails/?id=858003266

French version
Thanks a lot to =SW42=Hydeki_ for translating:
http://steamcommunity.com/sharedfiles/filedetails/?id=822980231

Portuguese / Brazilian version
Thanks a lot to Arthur_Gamer_HD for translating:
http://steamcommunity.com/sharedfiles/filedetails/?id=1709871421

Spanish version
Thanks a lot to Alpha Dragon for translating:
https://steamcommunity.com/sharedfiles/filedetails/?id=2583843256

Russian version
Thanks a lot to AlERK for translating:
https://steamcommunity.com/sharedfiles/filedetails/?id=1710929351

Chinese version
Thanks a lot to lengchen for translating:
https://steamcommunity.com/sharedfiles/filedetails/?id=1686705560


Example world
http://steamcommunity.com/sharedfiles/filedetails/?id=1205019270


TOP community member
Huge thanks to Kham for helping people in the comments below for several years!


STEAM GROUP
I usually notify about updates on twitter & recently I created Steam group so follow/join if interested.
http://steamcommunity.com/groups/mmnews

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CHECK MY OTHER MODS (almost all 5 star)
http://steamcommunity.com/id/mmaster/myworkshopfiles/?browsefilter=myfiles
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Please DO NOT publish this script or its derivations without my permission! Feel free to use it in blueprints!

YOU ARE NOT ALLOWED TO MONETIZE USE OF THIS SCRIPT. EVERYONE WHETHER THEY PAY EXTRA OR NOT HAS TO HAVE SAME RIGHTS TO USE THE SCRIPT.


THE SCRIPT IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SCRIPT OR THE USE OR OTHER DEALINGS IN THE SCRIPT.


HOW TO UPDATE?
This script is not a mod so it does not update by itself. You need to load new version of script to your programmable block to overwrite the old one. You do that in exactly the same way as when you first loaded the script into programmable block.
Open your programmable block, click Edit, click Browse Workshop, select Automatic LCDs 2, click OK, Check code, Remember & Exit. Done. Your script is now updated.

RATING
If you like this script please give it positive rating, it gives me "fuel" to continue.
If you plan to give it negative rating, please at least let me know what makes it deserve negative rating so I can learn from it and/or fix it.


!! PLEASE READ THIS !!
I'm really happy that this script became so popular and that so many people like it, but many people means many questions and I rather enjoy other things than saying the same things all over again to people. So I wrote the guide where I've put everything about every command, tried to answer all questions that people had in comments and I keep it updated. I'm responding to many comments that are stated in the guide. Please read the guide.

If you've got questions, but you don't want to read the guide, then this script is probably not for you.

I understand that this script got quite a lot of features and it can be hard to crunch whole guide. Unfortunately I can't teach everyone how to use it via chat. It took me several hundreds of hours to put this all together so please take your time to read the guide and follow the troubleshooting section if something doesn't work.

If you have problem with some command then read the guide section for that command and make sure you use it correctly. Try to use it on separate LCD by itself so it's easier for you to see the issue and definitely try some examples!

You are the space engineers so go ahead and play with it and figure it out :)

Thank you very much for your understanding.


TROUBLESHOOTING


*
MAKE SURE YOU HAVE IN-GAME SCRIPTS ENABLED IN WORLD SETTINGS!
ALWAYS CHECK OWNERSHIP OF YOUR BLOCKS!
*

Look at Troubleshooting section in Full guide for possible help.

Special Thanks
Keen SWH for awesome game Space Engineers
Malware for his work on programmable block

Watch my Steam group: http://steamcommunity.com/groups/mmnews
Twitter: https://twitter.com/MattsPlayCorner
for more crazy stuff from me in the future :)

If you think my work is worth it then you can donate. It's definitely not required, but it is much appreciated! Thanks! :)
Donate <3[www.paypal.com]
Popüler Tartışmalar Tümünü Görüntüle (69)
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Duck Pyro
2.552 Yorum
You wouldn’t be selling reading glasses because I completely miss that one…

Sorry to have bothered you and thank you.
MMaster  [yaratıcı] 21 Nis @ 11:38 
@ATF_Coldblooded Carebear ||: Read guide "Command: Inventory" second paragraph.
Is there a way to have the inventory only show what is there and not show item with 0??
in my case it's for ammo, i using alot of WC mod with lots of ammo and no vanilla ammo so having displayed with zero take the room for those i have and sccroll up and down none stop on a 3x3 Lcd screen.
Kaito 17 Nis @ 16:35 
I've done some fiddling, and some profiling. Disabling the bootup sequence helps, but not much. You're already doing a lot of work to slow things down, especially in slow mode. But the script does a lot, and so a lot gets JIT compiled the first time it goes through things. It's just how this thing works. The only thing that comes to mind that might help is making 'slow mode' a whole lot slower during the first few runs. Might help. Might not.
Kham 14 Nis @ 7:13 
@Jarland glad you got it working, somehow :D
Jarland 14 Nis @ 0:23 
@Kham Now it is suddenly working again :S
Yesterday i tried everything, even restarting my computer. But i guess it just needed to sleep for a while.
Never the less thank you very much :)
Kham 13 Nis @ 16:36 
@Jarland have you added the [LCD] tag to any LCDs and added commands to their custom data?
Jarland 13 Nis @ 14:25 
Might need a bit of help, i have been using this script for years, it is awesome!
In my latest install it is no longer working.
I can load it into my programmable block, i can check the code and is reports its succesful, but the script just never starts.
The info box remains blank.
So far i have tried turning mods and plugins off, and starting a new completely clean world, it still does not start up.
I also tried unsubbing and resubbing.
I have other scripts running fine, and its an offline world.
I tried reading the guides troubleshooting parts, and even googled it, but i must admit that i dont know where to go from here.
Kaito 12 Nis @ 13:52 
I'll give that a try. Thanks for the tips and taking the time to explain!
MMaster  [yaratıcı] 12 Nis @ 10:24 
@Kaito also since you mentioned the constructor and it happening even when the PBs are turned off I would also suspect the size of the script as one of the suspects why it uses a lot of performance on server start. It's minified to over 90kB so the overall complexity of the script is quite large and it may take some time to "compile" it (much more than non-minified 90kB script).